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in the start i chose to kill the elderly and keep the young hardworking(big mistake) I noticed that workers and merchants pay you with creds but I still killed them off starting with the unemployed then the merchants then the workers, I began relying on farmers and kids. It worked out in the end as i ended up with 2 people and one ration a day due to one being a child and one being a farmer. Every day I would alternate who would eat in a schedule, sadly the kid died on the 22nd day and it was just me and the farmer

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barely survived with one person

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this made me look like a bad person, I killed everyone before the 10th day.

(edit:) I barely won with one person about to die

(1 edit)

Saving the farmers produces more rations, but I chose to kill the farmers as it would equal the playing field for thieves and soldiers alike, even killing me would be of no benefit. Merchants are also kept in line and think twice before playing anyone else as supplies are so low and I chose to also eliminate the workng class, they have no structure of corruption to work off of, and they are either forced to engage in farming themselves, or they become their own merchants and ration their own divisions amongst those that have placed them as elitist individuals. Basically, I'm no tyrant, you absolutely have your own way, but from ME is limited. I am pushing them into freedom and independence that they are too lazy to even try for now that money means nothing and I had no interest in bribes. I want supplies. But even I can't have that save a few that I had to use in a legitimate act of selfishness that would NOT go the full 24 days either.


People seemed to hang on pretty well for about 6 days, I can assume children died as none appeared in my legitimate playthrough.


Edit: By killing those brainwashed by the old ways and wanting to latch on to the power structure, It allows new ones of any generation that did not have a place with that previous generation to now have a place, but foolishly, they all did not care for it.


Tip: When they offer money in desperation, that was my license to kill, reset is necessary when society is reduced to nothing by a society that led it there.

They gave me 10 children in a row on Day 3

Survived with 4 people because the game bugged out around day 14, skipped the gameplay phase and gave me the same result (deathless) each day

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just saved one person bc it is most effective rest  got killed by me

A fellow elite sigma I see

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I just have too many feelings to play this game.

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Well, that was rather horrifying. No matter how hard you try to be fair, ppl still going to die bc theres just not enough food. Only seven made it on my first run - and all children died despite me newer denying them food. The most heartbreaking part is growing numbers of rations in contrast with only few ppl to eat it. Makes you think a lot.

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Genocide Route

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Survived on my first game, two workers and a merchant

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Just kill all the unemployed, child and student

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Spared the merchants, workers and farmers.


Shot the unemployed and students to prevent stealing. Rather immorral but after playing the first time noticed how bad stealing in this game does to your progress.

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