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so any updates on when .8 is comming out or hot patches for .7

is anyone still checkign this

So I started a new job back in October, right around when I posted .7, and I've been having trouble finding free time. I am still working on it, but I can't really stick to the release schedule I was maintaining while unemployed. Aside from that, I've been keeping an eye on the analytics and have seen that the game is being played pretty regularly. The problem with the game as I have it now is that I haven't built it to handle live ops, so any changes I make to it will erase everyone's progress. The player activity has made me more hesitant to hotfix, since that would mean wiping everyone's data. It's of course inevitable eventually, but I want to at least implement the ability to maintain save data before I update it again.

Don't worry about wiping everyone's data, that's the risk they take playing something great like this while it is a WIP.  You should start a Patreon btw!

ya becuse it so buggy now most of use use the cheap or reset to re gind as thins nothign else to do to much but still a fun game to play and im glad u r still with us just havent heard from u in a while hope u feel better also happy new years

can u hot patch to make the trainers and travle back work if those r fix i can wait a alot longer for any updates to content

lexi, emmerich, and sual are the broken ones and if you win a battle then try and travle back to saul it glitches and sends you back with another auto win and pack

great game love it and cant wait for more 

(: my partner and I love playing this - we're a little preoccupied with the Quest 3 and the 151 set at the moment but I look forward to the next milestone - I'm not sure if we'll look at the current build simply because it seems like waiting for the next update is more exciting but I download each previous build every update just to have a backup "just in case" (: as an Unreal developer, you're going to be alright with either decision - Unreal's 2D isn't perfect and I'm not sure how the web support is but for me Unity caused me to switch and I'm happy with the decision but to each their own - my project became a 3D game from what was going to happily be a 2D "spine" / Bone rigged characters in a 3D world (cult of the lamb style) but it wasn't worth the concern for me. That said, it's been a hardship - that kind of change is monumental and it has set us back a year. Be cautious regardless. But uh.. you know, feel free to take your time - like 6 - 7 milestones worth oughta do it..