Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 13 of 113 · Next page · Last page

Hi Apple :3 

I kinda found a bug in the place where you speed up the travels of a ship.  When I wanted to use coal, (and a lot of it, probably 6 million) it would not speed it up a single second. This was travelling from a galaxy which was very close to where I was. 

Just wanted to let you know :3.

Keep up the good work!

apple I need help exporting my mod to helixteus 

I'm on Mac BTW so idk I did the pickaxe tutorial and I don't know how to get it from Godot to helix 

hey apple is the game still being worked on ??

honestly I have been playing almost everyday and I have so much fun and I even been inspired to do some modding in the game but I was wondering if the game is still getting updates or are you working on something else ??

(+1)

Hello, glad you're having fun! The game will still get updates, it's just the general lack of motivation recently.

so happy to hear that, idk how to help with motivation though hope you get motivated again.   :)

also I might start a YouTube series on it btw 

(+1)

another bug:
  on one of the menus(i forgot which one) zooming in too much will set zoom to 0 breaking your save and the current helixteus program

(+1)

bug report:
  you can buy any unlockable mega structure as long as you have the resources(you don't have to unlock it)

  if you double click when buying a mega structure you can buy it multiple times as long as you keep double clicking

what commands can you use? I'm just curious.

(+1)

Here's the list: https://github.com/Apple0726/helixteus-3/blob/master/commands.txt

thanks!

is the game still on ? I don't have discord so idk 

Also, the same old design flaw still exists: in extremely high DM galaxies in extremely high G universes, extremely large planets spawn (up to T's of km in diameter), and they completely blot out the screen. In addition, these galaxies have systems with only gas giants, meaning there is no way to "colonize" them or even build a shipyard to conquer the rest of the cluster.

(1 edit)

Another weird but non-critical bug: when digging all the way to the core, the resulting volcano will become 1x1 ash tile - unless the digging spot is surrounded by mineral extractors, in which case both the volcano and the surrounding ash field spawn correctly.

Crashed the game, I placed a building then deleted it quickly.. the building ghosted and then I tried deleting the ghost and then it crashed.

Weird bug in galaxy view: when enabling the color scale to look for high luminosity stars, after entering a system and returning to the galaxy view, the scale is broken. The max point (red color) is changed to a lower value so that a good part of the galaxy is red now, without any indication of something changing (i.e. I don't see the undo-custom-values arrow). Switching to a different view and back kinda fixes the problem but is annoying to do after looking at each system.


I haven't tested if the other views are affected, too. I never encountered similar bug in cluster view.

Yeah I'm aware of that too, will try to come up with a fix

(+1)

quick question how do you get the small s of stone very quickly? I need it to build the giga structures to hold more power so i can then destroy a galaxy which will give me big S of stone.

I think planetkillers should give you enough stone for those.

(4 edits) (+1)

I am having a wierd bug where all the Boring machines don't mine and are stuck at a depth and don't mine any resources..
A few of the terraformed planets are stuck at depth 0. I dont know if this is a bug with 30 fps or my system. (My system: MacOS, MacBook Air (M2, 2022), 16 GB ram)

edit: switched to 60 fps, didnt fix it.. it could also be from me switching windows to chat on discord.
edit 2: ok I've fixed it, restarting the game fixes it kinda, it gives me the depth and stone i would've got except from the terraformed mining planets.

Alright, got to planetkillers... this bug is annoying but its possible to work around with good RNG (a lot of good mineral extractors, a few good dyson spheres and a broken planetkiller)

Hey i have an issue with binary and larger systems. I can't put a Dyson Sphere on the smaller stars and I think a fix to this would to place the smaller stars layer over the bigger star

Sometimes the hitbox is REALLY wierd, like the hitbox for the small star was to the right of the star and barely usable. But yeah this became an issue for me aswell.

Yeah I'm aware of these issues. I think the most simple way to address both of them is to have a separate UI for stars, so you don't have to click on the stars themselves. I'll see what I can do for the next update!

Viewing most recent comments 1 to 13 of 113 · Next page · Last page