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Really cool! The controls feel really nice and the visuals are amazing. 
But i do have 1 nitpick. Killing enemies is really annoying (specially in the stomping enemies challenge). The controls are too floaty and unpresice to land on the enemies without getting hit. Maybe increase the hitbox size?
Edit: Also the walljump is kinda weird to use. Sometimes it just doesn't jump.

Pretty fun, the controls are responsive and the platforming is satisfying with the abilities such as dash-bounces. The level design is solid and the exploration with cores reminds me of Super Mario 63, basically 2D SM64. The visuals are amazing, the music is good. There's not much to complain, the demo shows a lot of promise. The only thing I didn't really like is 100% completion reward was kind of disappointing, but that might be just me, as I'm not really into card games. But overall, it's a fun little demo, I highly recommend it to the platforming fans.

Really cool, but the controls are all messed up when using a controller, and the instructions are sort of lacking. I dunno what to do so I get stuck pretty quick. How are people making the blocks appear?

i can not lie one of the best games on this site good job :D

this beta is incredible

I love this game so much, the music and the graphics worked perfect i made a video about it. I hope you guys like it.

For some reason, I get a shader error when I try to run the game. What do I do?

Download the additional DirectX Runtime libraries from Microsoft's site:
https://www.microsoft.com/en-us/download/details.aspx?id=35

15 minutes to end up to finish. Yet it has been very nice.
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