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(1 edit) (+1)

Ray-casting to vertices far more effective but requires splitting intersecting lines.

My old online exercise about this WARNING, READING SOURCE CAN CAUSE EYE BLEEDING

Based on Amit's Patel article

(+1)

My goal here was to use linear functions and calculating the intersections of them.
Your approach is far better for 2D visibility. I like your detailed visualisation of it.

Awesome article, thanks.