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I like the idea!  It's simple yet fun to figure out.

I feel like I did hit a small bug though.  On the second level I destroyed the brick blocking the path but I was right next to the goal when I did it. Which caused me to not be able to move onto the goal and I trapped myself.

I also might of just did it wrong.  Regardless, fun game!

Not a huge fan of starting from the very beginning each time, but very smooth and teaches the player well

I originally planned it to be more rogue-like with randomly generated levels and an item shop and even a "rewind" function, but had to cut that due to the time constrain. So yeah it probably would have been better to be able to restart each level.