itch.iohttp://itch.iohttps://itch.io/t/3670719/missed-the-deadline-post-the-url-of-your-game-hereMISSED THE DEADLINE? Post the URL of your game herehttps://itch.io/t/3670719/missed-the-deadline-post-the-url-of-your-game-hereSun, 14 Apr 2024 22:03:58 GMTSun, 14 Apr 2024 22:03:58 GMTSun, 14 Apr 2024 22:03:58 GMTDEADLINE EXTENDED BY THREE HOURS

If you still fail to meet the event after that, please write a message below with the URL of your game (i.e.  https://locjam.itch.io/intergalactic-wizard-force-locjam-edition)) and I will write you back with a special link (https://itch.io/jam/318172/add-game/1505782?token=0ML3TY5) for adding your late entry

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https://itch.io/t/3565520/your-locjam-related-eventsYour LocJAM-related eventshttps://itch.io/t/3565520/your-locjam-related-eventsThu, 07 Mar 2024 01:12:58 GMTThu, 07 Mar 2024 01:12:58 GMTThu, 07 Mar 2024 01:12:58 GMTCurrent events
Can I organize a localization event based on your games?

Yes! Every game we ever used is licensed under creative commons. You are explicitly allowed to copy and adapt them freely.

Which also means you can always practice on them, study them and make events around them, at any time and without any permission from us.


Can I organize a localization event during the LocJAM?

Yes! From its very first edition, LocJAM has always been a very "horizontal" event, where the core contest came together with multiple independent workshops held around the world.

From full-on conferences, to study groups, to simple nerdy dinners, we're always happy to see aggregation moments around LocJAM and ready to support them however we can


Will you help me with my event? Can you organize one for me?

Yes and no. We're always happy to support event organizers, providing early copies of new games, guidance and anything we can reasonably do to help. But we do not get directly involved with their events, nor they get a say on how LocJAM itself is run. Both remain entirely separate.


Will you promote my event? Can I charge for it?

Yes and no. As we mentioned at the start, all our games are free and open source. As long as you respect the terms of their licenses (mostly, by not selling them) you have the most complete freedom. And that includes organizing a paid, promotional or even commercial event around them.

This said, LocJAM itself is run on four core values: being open and thus accessible to all audiences, being  free and thus never monetized or promotional, being independent and thus entirely self-managed and financed and being collaborative, and thus with an emphasis on creativity over competition.

LocJAM itself will only promote events that align with such values.

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https://itch.io/t/3563387/what-is-locjamWhat is LocJAMhttps://itch.io/t/3563387/what-is-locjamWed, 06 Mar 2024 03:33:39 GMTWed, 06 Mar 2024 03:33:39 GMTWed, 06 Mar 2024 03:33:39 GMTLocJAM 6 will be our tenth event in ten years, and we built a little bit of history along the way. For example, did you know that it all started with indie game legend Lucas Pope?

Well, unwittingly, at least at the start I (Alain Dellepiane) was creating a video tutorial and -to be free from NDAs- I used a flash game that was popular at the time: "Republia Times". It was a lot of fun to translate and many asked how to do it themselves, which gave me an idea

I had just become one of the chairs of the IGDA Localization SIG and the group was reeling from losing its main asset: a full day of talks at GDC called "Localization Summit". I felt a translation jam could revitalize things and, after getting approval from Lucas, took the plunge

It was an unexpected success, with 511 participants and workshops worldwide. Four editions followed, including one from Japanese. The highest honor was probably when the European Commission (!) invited us to discuss the project at one of their conferences!

Still, I called it quits in 2017. Having a localization jam is unusual today, but was almost incomprehensible a decade ago. So -despite the name- LocJAM was set up as a contest, with rules, jurors and prizes. In turn, this spurred on competition, which was exhausting to manage

In 2021, I rebooted the event around sharing and co-operation: -Fully independent: no IGDA o agencies -Pure jamming: no prizes or ranks -Minimal: based on Itch·io And built momentum through two smaller, adorable events http://itch.io/jam/locjam-rpg https://itch.io/jam/locjam-wmhd

Following that, we returned to videogames with LocJAM 5. Thanks to the maturity of HTML 5, we were able to have a full Lucas-Arts level point-and-click adventure playable online, including localized audio.

That created a good momentum, leading us to alternating smaller experimental events like LocJAM Made in Italy and larger ones like LocJAM 6.

And that brings us to today: sharing the joy of video-game translation, one event at a time. Open, free, independent and collaborative. For the tenth year in a row.

Have fun!

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https://itch.io/t/3563370/frequently-asked-questionsFrequently asked questionshttps://itch.io/t/3563370/frequently-asked-questionsWed, 06 Mar 2024 03:17:39 GMTWed, 06 Mar 2024 03:17:39 GMTWed, 06 Mar 2024 03:17:39 GMT

How do I participate?

A translation pack will be published on the https://itch.io/jam/locjam-6 website during the contest, which you must translate and send back as instructed in order to participate.

If you are unfamiliar with itch.io, follow this step by step guide https://itch.io/t/2065449/my-locjam-step-by-step

Who can participate?

Everyone is free to participate, without limitations with respect to age, nationality, place of residence, or professional status.

Can I translate into a minority language?

Absolutely! Only the languages below will be directly selectable, but any other can be listed under ["Others" with an [xx] iso language code in the tilte ](

https://en.wikipedia.org/wiki/List_of_ISO_639-1_codes (ie. in, fr-ca, nl...)

*Belarusian, Catalan, Chinese simplified, Chinese traditional, French, German, Italian, Japanese, Polish, Portuguese (Europe), Portuguese (Brazil), Russian, Spanish (Europe), Spanish (Latin America), Turkish, Ukrainian*

Are groups allowed?

We strongly encourage the creation of groups to meet the deadline!

To participate as a group, at least one account needs to press the Join button and share your entry. To make your entry stand out, remember to personalize this account with your members list and profile.

(Still, to receive email communications from LocJAM, you can press "Join" with as many accounts you want)

Do I need to know programming to participate?

Not at all. We have reprogrammed the game to make the translation process as simple as editing a csv file. This said, we will also provide a separate package with the full Unity source code to allow further customization for those who want it.

Can I share the original game and its translation?

Both the original game and its translation will be tied to an Attribution-NonCommercial 4.0 International (CC BY-NC 4.0). Provided that you credit the original authors and don't use it for commercial purposes, you are free to "copy and redistribute the material in any medium or format" and to "remix, transform, and build upon the material".

Can I complete and revise the translation later on if you want?

Absolutely! Entries will be locked for the voting week, but feel free to improve it and add it to your portfolio. It's all yours.

Is it free of charge?

Yes, it’s entirely free and non-profit. All event activities are managed and sponsored by Alain Dellepiane / Team GLOC

What kind of prizes are awarded?

LocJAM deliberately avoids having any official prizes. Instead, the focus is on providing visibility through the website and meetings. The general idea is to provide something that can help the career of translator without encouraging a cut-throat competition. This is a jam, the people you meet and the experience you acquire matter more than being in the winners list. In other words, the focus is squarely on the journey, not the destination.

What are the goals of the event?

LocJAM wants to be a focal point for the game localization community at large, gathering its different members and souls around a single game.

Creativity and collaboration are strongly encouraged and LocJAM administrators reserve the right to disqualify any contestant acting aggressively, maliciously or otherwise creating discomfort to the community in general.

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https://itch.io/t/3563354/please-join-the-event-Please "join" the event 😄https://itch.io/t/3563354/please-join-the-event-Wed, 06 Mar 2024 03:05:20 GMTWed, 06 Mar 2024 03:05:20 GMTWed, 06 Mar 2024 03:07:00 GMT


If you're interested in LocJAM 6, please click "Join jam" in the home page. This will ensure you get notified. Also, Itch.io ranks the jams based on their "joined" members they have, giving visibility accordingly. Thank you!

https://itch.io/jam/locjam-6

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