Too easy to accidentally walk into the boss, but other than that, this was great. The idea of letting the player leave with their score or let the boss mutate and potentially get a higher score is a really cool take on the theme.
Jude Campbell
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There was something really creepy about this game, not sure if it was intentional. The cat was just sitting there menacingly! In the game page it says something about adding a cozy/stressed metre which the game would definitely benefit from. Still cool with very good animations and intuitive point and click movement.
This game was amazing I cracked up a few times, the one where it said "voted for anvil as special object" was hilarious. At first I thought the gameplay was kind of lame because it ultimately amounts to sharing the opinions of the dev to win but as I played I realised it was part of the punch line, like realising that "enjoying a disney film" is counted as a bad thing 😂 actual goated game and the illustrations are just hilarious too
One of the better games I've played so far for sure. The art and audio was top notch, and it was really unsettling at times. I wasn't a fan of the jokes though, I felt like you should have dedicated yourself more towards furthering the eeriness rather than subtracting from it with comic relief. Also, I'm not sure if this is intentional but early on the character says they seldom feel sharp pain in their feet. Seldom means not or don't but I got the impression the character actually did feel sharp pain, I could be wrong though. Overall a really nice creepy horror game and well made too.
I liked it, I've seen similar games but it was an interesting move having the anvil sway back and forth like that, made it feel unique. There's some physics issues in that sometimes snowflakes can glitch through the anvil, maybe this could be fixed by making the anvil collider droop much lower compared to what anvils look like on screen? And the snowflakes could stand out a bit more from the background. Other than that it was really good.
Cute game, and very impressive to make 2 games in one. I liked them both, especially the first one since it went from relaxing to completely chaotic pretty quickly. The second one was also good but dragged a bit, maybe the challenge should escalate faster. I also really liked the music and the little cutscenes in between gameplay. Nice work
This game kicked my ass I won't lie, I couldn't get past wave 5. The gameplay was good but sometimes bullets would curve to hit me and I couldn't see a way to tell. This could actually be a really great mechanic if the curved bullet enemies were coloured differently, but right now it kinda feels cheap to get hit by a bullet that tracks you. I love the music though
The game is very bug free with good graphics and really funny voice acting. The gameplay was pretty good for such a short game but if you were to expand you would definitely need to test the player's detective and puzzle solving skills right now. Cool though and the end cracked me up, what the hell indeed
Really cool submission. I found that I could stack make a candy cane ladder by calling back one and then throwing immediately. Obviously this isn't intended so I didn't use it but I think you could fix it by having a cooldown so you can't throw the canes right after calling them back. I also wish that there would more interesting problems more often, most of it was a simple matter of sticking a cane in a wall and then jumping on it. The bit at the end where you put two canes on top of each other was a really cool moment though, I wish there were more like it. I noticed that throwing a cane at a moving platform lead it to suspend in the air, maybe this could be used as a mechanic? Really cool game though with good art and music and gameplay that's good but could be even better with some expansion.