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DarkBloodbane
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I think you need to give some kind of goal to the player, no need to reference to GTA2 nor any game, just pick a long time goal to reach for player.
My suggestion is this: TK wakes up in a shady apartment and is immediately greeted by the landlord. He claims that he has treated his injuries and allowed TK to stay in his place for some time. He demands TK to pay up for his services. Not having any money to pay, TK is offered shady work by the landlord.
The first works would be tutorial for player to get used to the game. Despite that, player must complete them to pay TK's debt. After debt is paid, landlord informs player that he has more work to offer but also another person who could offer work like him. This is where player can choose what and where to go next.
That's from me for now.
If you're still into endless runner, what about endless runner with these:
1. There are random ingredients that you can pick on the road/track. Picking any of them will give you just 1 score but you can avoid all of them.
2. You have shopping lists with random ingredients request in each of them. One list could have only 3 items but one could have 7 items. Picking correct ingredients based on certain list will reward you with big score. The longer the list, the bigger the reward, ex: 3 item list gives 10 score while 7 item list gives 60 score.
3. Picking incorrect item will cancel and remove a list and the list will be replaced with random list couple seconds later.
Yes the goal is to earn highest score as much as possible by fulfilling the lists. You can choose the limitation : traps, timer or something new?
I've made many games but for you, you should try Raiders Rush. It's cool boss rush game with upgrade feature.
I think we need to discuss more about what you actually mean with good plot . But as starters, why not start with something simple? something like A warrior enters dark tower to defeat evil wizard which has destroyed villages with his spells. You can then modify or even twist this to make it less cliche.
This is my entry to Boss Rush Jam 2021whose theme is Self Destruct.
Blangkono, hero of this game is a robot similar to Magito and Dukuro minus magic spells. He's traveling to Planet Robz in search of an elemental orb. His travel won't be easy cause there are many alien bosses he has to defeat. Can he win and find the orb?
This is my entry to Ludum Dare 55 whose theme is Summoning.
Story:
You play as Berko, Blue robot armed with gun and axe who is trapped underground. Defeat enemies while using summoning power to breakout.
Features:
- Can move and shoot in 8 directions.
- 2 weapons : Gun and Axe.
- Summoning diagrams which summon enemies which could drop gems.
Nice tileset here!
Though I don't see any goblin related stuffs in the preview. I was expecting tools, clothes or anything that only used by goblins here.
As for caves, it looks pretty generic. You could add cracks, doorways (small for goblin only, medium for humans and large for mine cart), or gems/ores on the wall for variations.