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(+1)

I’m a sucker for games that follow the design of Wolf3D. This does have a few of map nitpicks that I think relate to readability, since you need to rely on reading the layout of the room instead of what the room looks like. I could see this having a larger variety of ceilings, walls, and floors. On top of that, maybe tint the windows a bit.

Oh and Mousegun’s real fuckin’ cute. 10/10 – Collyn

(+1)

Yay, happy you liked it ^^
Yeah, I did very few assets for this game, I'll try to make more for my next game :3