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(+1)

I really like the art here. The storybook paper feel is so appropriate for a game about Hanzel and Gretel! I frequently ran into a bug where my characters just stopped moving and my only option was to restart the chapter (at which point it would usually happen again). In chapters where the gameplay consists of ~5 minutes of holding one direction and occasionally pressing E and then 5 more minutes of walking back, restarting just isn't an option. I never found out what the breadcrumbs do, or how to get past the wolf, but I feel like if the levels were 1/2 to 1/3 their current length, I'd be more inclined to try to find out. I love the tone and the art so much, I would love if you could fix up a few of these issues so I could see what else you've made!

(+1)

Thanks for taking the time to write out such thoughtful feedback! The gameplay does need improving (unfortunately we didn't have enough time to implement everything we wanted to), and the length is far too long. The breadcrumbs are actually the key to escaping the wolf; it's stopped or delayed depending on the light source, so the breadcrumbs pause it for a few seconds while the lamp completely defeats it. We're hoping to complete the game and release it properly, so we'll give you a shout if/when that happens :)