God this took SO long compared to my other projects, but it was worth it. For those of you who think that I was dead the past few months, i'm back! And with...
color scheme updated shadows and fog time control camera rotation random spare time activities for villagers people and trees are more fertile some bugfixes and...
We are thrilled to announce that "Snekris" our fun little game with a unique blend of strategy and action, is now available on the official Playdate games catal...
(Scroll down for spanish version | baja para la versión en español) Astr0n4no is a fun Infinite Runner minigame. Help the little Astronano, to collect as many...
Hi :3 A new update on the development of Ludus is here! Introducing a first glance at some characters and the ability system. Gladiators The first gladiators ha...
So, the way RPG Maker's package manager works, is it does -not- export external data, it only exports things that it's linked to in the database, which means th...
Revolt! is coming to Kickstarter on 24th May 2024! A GM-less fantasy TTRPG for 2 to 4 rebellious citizens, or one gallant knight. Uses a pre-drawn realm map and...
Changelog: Fixed an issue with new games not properly cleaning the scene and leaving traces of the last game. Added a new batch of food items, that can also fil...
Hi, Over on my blog, I've posted my updated romance rules . I changed these after playing West End Lullaby, earlier this year. The rules are now simplified and...
DEMO 0.0.6 is out! A small bugfix and added small details, such as animations of doors (I haven’t done them all yet, because… oh.. um… it doesn’t matter...
Hello everyone! I'm excited to share my first game created using Godot4, called KAWAII PONG. As a fan of retro games, I took inspiration from the classic 1976 g...
I wanted to create a fog effect and initially used the fog feature provided by Godot's world environment, but it didn't quite meet my expectations. Learning to...
¡Bienvenidos a nuestro tercer Devlog en itch.io! En esta ocasión, compartiremos los avances que hemos realizado, tanto en el desarrollo como en el diseño, de...
Units now rout normally on SP Scandinavia/MP Scandinavia maps added onscreen instructions to select multiple Units during army deployment fixed typos NOTE: Old...
Hey everyone! We did it! And not a moment too soon, considering we kinda missed the deadline because time zones are apparently as tricky as a newborn's sleep sc...
Hello! First time posting a (mostly) solo game project!! If you've stopped by to play the game, thank you from the bottom of my heart. I'll be honest with you...
Hey there, Five Nights At Baldi's Redone players! The version 1.01 update has been released! This update brings some improvements and additions to the fangame...
A new update for Kenney Game Assets All-in-1 has been released, you can download the update by clicking the link below or by launching the itch.io app . It's no...
Hello there, This is release 1.0 for Jelly Pong! I will be the first to admit that Jelly Pong is not much like my other title Lords of Illic, but I decided it w...
Development so far: Survivesmith is a top-down, 2D, lone-survivor game with crafting elements. I have discussed every major feature of this game in my main game...
What've we been up to? Hey everyone! So, Lost Woods: The Forgotten Memories is really shaping up, and we're excited to share our progress with you. It's been qu...
La tecnología robótica ha dejado de ser una mera fantasía de ciencia ficción para convertirse en una herramienta poderosa que puede cambiar la vida de las p...
Surprise! I've been working on some extra content for Lighthouse as well as a layout update. You can find Keeper playbooks and a Seasons expansion in the new fi...
¡Saludos! Es un placer darles la bienvenida a nuestro segundo devlog, donde compartiremos emocionantes actualizaciones sobre el juego. Conexión en línea y si...
Introducción: Hola, somos Red Capybara y este es nuestro segundo devlog acerca del desarrollo de nuestro juego! En nuestro último devlog, presentamos la imple...
Hello!! In this update, we're sharing some of the things we've been working on. Progress has been slow and difficult, as we are not very familiar with the progr...
Build Fixes for touchscreen joysticks, bigger, easier to use. Improvements to the death screen, slimes, entity sounds, mini map, alert text, enemy health bars...
0.5.4!! The completion of the game scenes has finally surpassed half! Just as previewed before, I incorporated the skiing scene from Mega Man 8 in this update!...
Hey small band of followers. This is GARDEN. It is a command based live music system. It uses text as the interface and is a comprehensive system for live elect...
OK, I really tried to get rid of the AI art last time. I had picked the image for the cover up off of Pixabay and wasn't really aware of all the AI generated st...
Overview In our last devlog, we introduced the concept and mechanics of our game set in a culinary environment with a twist of sabotage and detection. This upda...
¡Hola, espero que se encuentren muy bien! ¡Muchas gracias a todos los que jugaron Daniel's Nightmare! Leí todas las críticas y opiniones del juego, y me ale...