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Devlogs Page 3

Cat Chaos 1.8
Fixes to Memory leaks in some minigames...
1 file
Cause as much CHAOS as you can!
Little v0.5.5 Update
Just a quick update. Added the animations to the enemies. Try to make some new Screenshots and new Video as next...
1 file
Journal Entry 4
Date: 14.5. 2024 Activity: - Finished the first version of the game Notes: I changed the logic of the rats so now they stop moving if they get too close to the...
1 file
PUNISHMENT LANÇADO
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Tech Discussion
=)...
3 files
Bug Fix!
Found a bug in the game that would cause you to not be able to progress and finish the game. Pushed out a new build that fixes this bug!...
1 file
Journal Entry 2&3
Date: 6.5.2024 (2) and 15.5.2024 (3) Activity: (2) Made a working tower and an enemy. (2) Made the tile selection logic working when mouse moves over them. (3)...
1 file
V39: Colourful language
Those who have been following along will no doubt be aware that this update was intended for release 10 days ago, but I was having issues saving the backend sto...
9 files
Okay, but like, why?
Postmortem
You expect me to explain why?!?! Okay fine. SO Why? Idk There was no reason for me to make this. No motive. No symbolic goal. Nothing. I just made this because...
Pixel Pulse 0.4
Major Update
COMING JUNE 20 2024 Updates: Android Support Web Support Scaling Fixed Removed: PNG, JPG Loading Till Loading Can be Fixed Every Project will Save with a File t...
Version 2.2.1 - Bug Fixes!
1
Version 2.2.1 - 05/14/2024 Fixed a small issue that was not calculating the automatic size for the text windows correctly. Fixed a typo that was running a wrong...
1 file
New Build uploaded 05-14-2024
Only one day left and it is still unfinished so I have to make the tough decision to release it as is, with some luck i should be able to at least get a boss in...
1 file
First time game is Live!
1
Major Update
This is our first milestone of “Adventure of Deliveryman” game We finally finished production and have found a great loop to show here Please enjoy!!...
1 file
Devlog 9: Sprint 2 Part 3
Hi there! It's us again, the Fare Exchange development team. A new week but also a whole new sprint! New items to tackle on the agenda, new cool things to show...
Live enemy update
Esta actualización contiene un nuevo enemigo que al ser destruido por el jugador, le otorga una vida extra. Además de ciertas soluciones de bugs y balanceo nu...
1 file — 1.2.0
Victory condition for Demo Level added.
https://drive.google.com/file/d/1AdgqahzwXv29igA6ePmON1sXUVDVL4oe/view?usp=shari... In this final devlog, I have implemented a victory screen as well as a hit d...
Invasion Assets
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An retro style game assets that it gives you the opportunity to create a top down shooter game, I was inspired by some elements of the Resistance videogame...
1 file
1.49.7 - Timelike Curves
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OLED saving was applied to non-static HUD elements, such as autopilot targeting receptacles and ore identification markers. OLED-saving protocol introduces a sl...
6 files — 1.49.7
Minor Update
- Added a New Curse "Thrash" though the enemy is not yet fightable, so you have to buy the curse. - Updated the foliage a bit - Made action commands also affect...
1 file
Justin Devlog
Week of 2/4 This week, I worked on my first draft for all of the gas cat’s combat sounds. My process for creating these sounds was looking at reference materi...
Devlog 1.8.4: Tweaked the audio
2
Major Update
What's new: Tweaked some of the audio...
1 file
Half-Life 2 Inspired
two type demo are done
the two demo are done, just need to double check it a it short demo but test play how it feel before I release, I hope release on the weekend there will be two...
New v2.0
Major Update
THE NEW 2.0 IS AVAILABLE ! MORE UPDATE AND NEW COMPLET UI AND INTERNAL REMAKE FOR NEW EXPERIANCE ! DOWNLOAD NOW THE 2.20+ FOR A BATCH OS NOT BOOTABLE BUT MAX FU...
3 files
Phisical Game GiveAway!
Major Update
I'm doing a Give Away of a phisical version of the game (box, manual and cartridge) Here's the link for more inflrmation: https://twitter.com/_rubenretro_/statu...
v3.2 bugfixes
Added some bugfixes and improvements...
1 file
DLC support coming soon to PicoQuest!
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PicoQuest Darkness Rising DLC Support is coming soon! After many years of learning LUA and how Pico-8 works I’ve understood it well enough to add in some func...
UPDATE 2: A sneak peak of Level 1 and updated tutorial.
Major Update
A new update is here for my Prototype game: Mind loop. New thing such as an updated tutorial, and a sneak peek of level 1. If you want to play the new update --...
Devlog 3 - Evasive Birds
Since releasing the demo, we realized a few things about the Flying mechanic. It's hard to understand. It's not very exciting! In the full release, we're changi...
New Build Available
New Build 14/05/24 Change Log: All Ships have had their base speed increased substantially. Warp speed has been increased by 5x Support points available to ship...
1 file
Chilin Gorillas
Game Design
idk...
1 file
Gtag Fan Game STILL IN BETA
Color Wheel - Out Now!
Major Update
Color Wheel - a new circular falling block game, is out now! Play it here: https://pichaelmarrish.itch.io/color-wheel...
2 files
456 Days since first alpha release, what's next?
456 days since the first alpha release, and 180 days since the last devlog, what a journey. Hi there, I'm Cosmin, working for about 2 years on this project, it'...
Win Mac & Linux Builds for v 0.1.2 | Optimization Customization & More Content | The Villainess Wants a Dress
game's newsletter: https://inunekonanita.com/#villainess... I just wanna gauge how many would want this cozy dress up game to be developed further via how many...
3 files
A few sneak peaks
currently cooking...
Space SHUMP with randomly placed enemies
Development Blog
Major Update
We're very excited about the launch of our new game, Thanatos! By requiring players to die in order to advance to the next level, this unique 2D puzzle platform...
Early Access Demo Update is Now LIVE! ($30 Tier and Above)
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Everyone in the $30 tier and up has been e-mailed! Please check your mail to access the update. You should also be able to download the updated version through...
3 files
0.7b5: visual update and gameplay tweaks
Changes: - visual update, the game should look slightly better - tweaked the difficulty a bit, enemy spawn probability increases slower - invisibility is now a...
2 files
New content update! v0.3.2
New content! Also, the game starts on a debug screen so you can skip to the 0.3.x content if you like. Check out the changelog below for details! Comments and r...
1 file
The Goblin Cave v0.1.2 - The Stats Update
Unit Stats The goblin cave finally has unit stats visible to the players, from attack damage, attack speed, attack range, health, mana, critical chance, and cri...
1 file
FINALLY
Major Update
I realesed the 1.4 update with 10 new levels and buffed the bat...
3 files
V1.0.2 minor patch update
+ Fixed some weird buggness with the inventory system that made it LIE to the player sometimes. + added smoother sound transition for starting game + added 2 mo...
1 file
What would you like to see in a update?
Game Design
Hey all, now that we've launched Mini Monsters on Itch (still waiting on catalog), ive started compiling a list of possible features to add or things to change...
cro: group 216 update: new boss move
remembered that I had wanted to come up with a boss move for The Epic Gill Cody. Here it is: [BOSS MOVE: KILL THE PAST] - Gill fires a special antitachyon bulle...
bloed v1.2
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Bloed changes for 1.2: fixed warning when scrolling through Bloxel Types / Textures fixed chunk's mesh not cleared/removed when setting the last Bloxel inside t...
1 file
Dual Cubes Avaible!
Major Update
Dual Cubes is now an avaible project!!! I hope to keep updating this every once in a while possible once a week either way i will HOPEFULLY be still working on...
1 file
o open e musi!
Major Update
TOKI! mi jan Ossen, tenpo ni la mi pali e lipu tan musi mi "wile tawa sewi". o pona e musi ni!! ^.^...
2 files
Plates and bridges working! Except for a fun bug
In this video I show the final touches I made to the plates/bridges mechanic, after so many bugs and design decisions... I think it was a worthy feature to add...
🛠️ Version 0.35 Now Live!
Greetings, Hexfactory enthusiasts! In our latest update, we're excited to introduce two key features that enhance your gameplay experience and improve usability...
1 file — 0.35
Small bug fixes
fixed the classrooms, added more spaces to click on the shrine, and fixed the bully cutscene...
update 26 PERKS
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Hello, - when dialogue is starting with NPC music volume is less - in combat mode enter to inventory menu cost Action Points in this update you receive list of...
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