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SUPER NEAT CAT - A Cat-tastic Retro Platformer (My First STEAM game is RELEASED!!))

A topic by NeatGames created May 09, 2020 Views: 1,448 Replies: 23
Viewing posts 1 to 20
(10 edits) (+3)

MY FIRST GAME ON STEAM!!  IT IS OUT~ 

STEAM PAGE: https://store.steampowered.com/app/1452770/Super_Neat_Cat/

Please subscribe to my YouTube :D  (https://www.youtube.com/neatgames)

I post  devlogs about the game!  I hope to inspire people to keep working on their games!

Please leave comments and likes, it really motivates me to keep working on my game!

Thanks for visiting.

-Neat Games (A new solo indie dev)

  • This game was meant to be very small, but I ended up having a lot of extra time to work on it haha.
  • 100% DONE (The game was released on 2020/12/17)  - I will update if bugs are found, but other than that done!
  • Made with UNITY!
  • STORY:
    • This world is suddenly attacked by nano-bots that come together and take the form of electric floating jellyfish like creatures.
    • CAT's home is destroyed by these creatures.
    • The nano-jellies attack themselves to other creatures and take over their bodies like a virus.
    • CAT must leave his home and fight these creatures to find out how to stop this techno-virus from spreading any farther!
  • Features:
    • 4+ hours of game time.
    • 62 Levels (Normal levels, Random Dungeons, Boss fights.)
    • 10 Steam Achievements.
    • Full Controller support.  Enjoy an 80's retro feel with a controller!

  • GOAL:
    • Make a game in 1 year.
    • Be simple enough for my elementary students to play, but levels do get more challenging. (easy to learn hard to master?)
    • Upload to Steam! My first commercial game!

Discord: https://discord.gg/N7wPfbt  (Share your games/videos here!) *Updated link, does it work?*

PS: Brainstorming my 2021 one-year game idea! Subscribe to my YouTube to follow next year's game :D

(2 edits)

What do you all this of this DEVLOG video style?  I definitely need to improve my speaking abilities... haha.

  • Game's tentative title is:  CAT PROTECTS THE FOREST
    • I think it might change because later levels go into caves and a volcano... perhaps just:  CAT PROTECTS or CAT PROTECTS THE WORLD
  • Besides the levels I'm currently working on.  What should I talk about in the next Devlog?
(3 edits)

Today's devlog I talk about my parallax backgrounds and tile-map decorations!


  • I'm super satisfied I finally learn how to do vertical + horizontal parallax nicely.
  • I love to make make some level decorations that react to the player.
  • Also I'm trying to play more indie games instead of just making them.  

*Please subscribe to my YouTube.   I'm trying to grow it more hehe.*

(1 edit)

Rain zone finished!


My third devlog is out!

  • New environment mechanic, flat mushroom platforms.
  • Also, how I learned to do a "better jump"

Please check it out~

(1 edit)

Sunny Mountain Zone Finished


Forth Devlog is out!

  • A new enemy and a cool echo effect!
  • I have been crazy busy making online class teaching material, so not much gamedev this week. 
(3 edits)

Fifth devlog is out! This is a bit of a different one~

I took a break because my work got busy! But I also did a 72 hour game jam :D

  • I practiced frame by frame animation
  • I learned a cool topdown tiles technique
  • I got 13th place :D
(1 edit)

Blue Rock Mountain zone finished.


6th devlog! Back to my platformer~

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This has some great pixel art and animations! It looks awesome!

7th devlog came out last week!

  • I made a simple cut-scene by using Unity animator.
  • Also, I made a cool fire particle (will adjust in the future
  • What do you think about them? Please let me know if you have a better method.
(3 edits) (+1)

Finished up the Cave Mushroom levels.


  • Episode 8!  More hazards~
  • Episode 9 GMTK Jam Game!


  • Episode 10 - My Boss Gimmick

3 more devlogs are out!  I need help thinking of  a better name!

  • Devlog 17 is out!
  • This week:
    •  I added more rooms to my random gen dungeons.
    • A new swinging blade hazard + new choose animation code
    • Added trails to hazards + Falling damage takes half a heart damage now
  • I finished the snow zone!
  • 2 more zones to go!
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  • I started the new zone!
  • What do you think of it?
  • New devlog below! (Please like, comment and subscribe :D)
(+1)

Really Neat . Great sprites and animations :D

I'm curious, what engine you're using ?

Ps: Seem like the discord invitation are invalid :'-(

(+1)

Thanks for the comment! and thanks for the discord check (I'm such a discord newbie still trying to figure it out haha.  I will update the links and hopefully it will work!

It is made in Unity!  I should mention that in the first post haha XD I will update it thanks!

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Wow! Firstly, I've followed your Dev Logs and I'm really impressed with how you put together your videos. Something that really stood out to me was your honesty. And I looked back further to one of your videos about wanting to be a video game developer. You were super honest and you gave lots of people hope too. It's nice that you inspire their dreams as well as your own dreams. I really like this project so far! I'll definitely be following your Dev Logs in the future too! I really enjoyed that first video about how you had zero coding experience and you learned it yourself. It just further proves my point that you don't need a teacher to teach you things. After all... teachers and traditional educaiton actually hinders your creativity... :(

(+2)

Thanks a bunch for the super awesome comment!!  It has been a fun journey making a game~ I'm glad I started with a simple game that I can finish :D  I will keep making games after this one for sure, thanks for following and watching!

(+1)

I finally got my STEAM page approved, takes a lot of work compared to here on itch hehe.

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Congrat ! it's all neat ... ha..ha.ha.

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  • New DEVLOG!
  • New Volcano zone!
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Waiting for the final build approval from Steam! Yay~~~~ Please wishlist if you have a Steam account :D

I finished my first Steam game.  MISSION COMPLETE!!  Subscribe to my YouTube to see my 2021 game project :D