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How to find developer teams who need a little help to get across the finish line

A topic by jadedrakerider created 15 days ago Views: 123 Replies: 2
Viewing posts 1 to 2

What with the meltdown of the gaming industry, it pains me to know there are so many talented people passionate about their projects losing their jobs. I was thinking, then, how could I go about finding people with pet projects they want to publish on Steam, but might need a bit more money for marketing or development to get their project out the door?

The idea is crowd-investing (as opposed to crowd funding) for gamers to keep talent out of the capricious hands of megacorps on a project-by-project basis. There are tons of great projects here on Itch, so I thought you guys would be able to give me some insight on how to do this.

The idea is probably way too big for me to accomplish, and probably requires way more money than I can provide myself to help even a single developer. But I wanted to throw the idea out there and see if I can find out who these teams are, and what kind of money/knowledge/etc they need.

The corpos are already doing the job for you by firing their workers.

I can't imagine any ground troops getting even a shred of ownership over the games they were working on, so there is nothing to fund.

Consumers can crush these corporations overnight by simply not buying their trash

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That's the thing though, I think there is room for an alternative to the current corpos (4.0?). I'm thinking that there could be some kind of way to be an indie publisher and keep the vultures out by the stock type. If somebody were to sell preferred stocks (e.g. stock without voting rights) to the investors, whoever is in charge of this indie publisher effectively locks them out of this kind of crap.

Corpo 5.0

Yeah, the corpos are doing part of the job for me: they are giving developers experience and then cutting them loose. Hey laid off devs, they cut you loose. I have a different plan. Make yourself some new IP and let's publish some stuff independent of the corpo publishers. Keep the speculators out.

Microsoft gutted Tango Gameworks and everybody who works on the Evil Within and Hi-Fi Rush. I want to get some people together and publish the Malice Inside and Wi-Fi Hush. Bring us your barely-legally distinct, stylish, niche games and let's try something else.