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[Clicker] Taenari's Conquests

A topic by Architect created 24 days ago Views: 95 Replies: 2
Viewing posts 1 to 2
(1 edit)

Hello world, it's me again!

https://illegalfox.itch.io/taenaris-conquests
This time im looking for some people who would be able to test out the game feel, whenever it's too slow or too quick honestly, as I have personally no idea.

I also look for some criticism on it, the UI is subject to change of course, "graphic design is my passion and all that" but i'd rather know now than later, i really hate UI work haha...
Please keep in mind i might be updating this game often and project, as im trying to learn and have something where i can practice my skills before releasing my future prototypes that are "bigger in scale"

I'm glad to receive any feedback!
(Edit: forgot the game link xd)

(1 edit) (+1)

Hi I gave it a try:

  • For me the progression feels too slow
  • When spending essence it always drops to 0. Maybe it is by design, but it feels like a bug.
  • Upgrade costs are sometimes shown as 0. But the correct amount is charged.
  • Music/SFX did not work for me

But it looks interesting! I am curious where it will end up... :)

Thanks for Feedback!
I thought so of progress too initially but wasn't sure of it.
The numbers were adjusted a bit, and upgrade costs fixed as i realized i missed a few lines. slipped between my ruffled fingers.

There's no Music/SFX for now, as I'm looking for people to partner up with for that. When spending essence it only resets visually to a zero and still works correctly and honestly i have no clue why it does that but it'll definitely be on board with high prio for me, it confuses the user.
Thanks for trying it either way, i'll be sure to give it more unlockables and everything with every update.