To celebrate our arrival on itch.io, and itch.io's new revenue-sharing model, we're putting Gone Home on sale for 50% off for our first few days on the service!
For the longest time, we didn't realize that a game like ours could be on itch.io. We thought of itch.io as "that site where people can put up small games and they all have to be free to download with an option to pay if you want." But after learning more about how the site works, it turns out you can set a minimum price to keep your game in line with other storefronts, and that, starting today, you can opt into a revenue share percentage with itch.io to support the site every time you make a sale. Awesome! So the question became, why AREN'T we on itch.io? And now, here we are.
We're using the "industry standard" revenue share percentage, so 30% of every sale on itch.io goes back to the site, to keep this awesome platform for new, small, strange and different games going. So if you haven't yet, grab a copy at 50% off in our arrival sale, and please enjoy Gone Home delivered via itch.io! Thank you so much!