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ZSlash

24
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3
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A member registered May 17, 2022 · View creator page →

Creator of

Recent community posts

I'm  glad you enjoyed it! If you're to give it another go, the voice gives you a very subtle hint; "doors take a second to close". And yes, a WebGL version would be nice, though I wasn't aware that Unreal 5 doesn't support WebGL anymore😅.

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Wait, so you're not able to pick up the cube by right-clicking? I've seen plenty of people play it and that never happened. I'm a bit confused.

Edit- Or are you talking about not knowing how to get it out after picking it up? There's a small gap to the right that you can pass the cube through, if that helps.

First time I've heard of someone getting stuck at the beginning of level 2 😅. Though if you're to give it another shot, look at the controls in the pause menu(ESC). You can pick it up through the window.

Have fun with it!

im scared

Everything was very consistent "polish"-wise, from the visual to the sound design. well done! Good luck with the jam!

Wait... I beat Jon's score on my first play through(302). Big brain.
In all seriousness, it was really well polished and a great idea done right, especially for the time constraint you had. Nice work Jon!

This was an overall great game! Though I feel like I was (sometimes) just stumbling onto the solution without thinking (even in the later levels) and one or two times I was expected to know something I wasn't thought yet. Those were very minor things though! It was definitely one of the best entries. Good luck with the jam!

It looked interesting, but sadly I couldn't interact with anything other than the fish people. I feel like it would have been fun, but I couldn't get anything to work. I'm glad to see others were able to play it though! Good luck with the jam!

Admittedly, the difficulty ramped up pretty quickly. If you were to give it a second shot, there are three levels in total. In the last one(with the laser walls), the first cube is part of the solution. I'm pretty often in one of the voice chats in the Discord, so I can help you if you want. If I'm not there, someone named Peanuts is also often in the Discord's voice chats and knows the game quite well and could help you if you'd like. Anyway, have fun with the jam!

boutiful

I'd love to see this get developed further! I feel like it would go a long way with even more mechanics added into the mix. Good luck with the jam!

I really liked the style for the visuals as well as the sound effects you went for, very unique indeed! Good luck with the jam!

PLEASE make me plug my face into more stuff. It felt good. Good luck with the jam!

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I really liked the whole concept alot. It would be nice to see a full fledged experience! Good luck with the jam!
(BTW the scrolling was bugged for me using Firefox).

I like the level design most of all! Good luck with the jam!

Good job! I like the color palette, it feels appropriate for the character. Good luck with the jam!

Great execution all around! Really well designed and polished. Good luck with the jam!

Pretty addictive gameplay loop! I like the concept of your ever growing army of... you. Good luck with the jam!

I'm a sucker for momentum-based games. This is surprisingly very addictive gameplay! Good luck with the jam!

This is a great execution of the theme, bravo! Oh, and Sprocky's got THE SCHMOVES!

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The theme is clear and I like the style of the room you're in. Good luck with the jam!

Really loved this one. Please flesh it out more, you've got something special here! Good luck with the jam!