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Rafferty

12
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6
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A member registered Jun 12, 2020 · View creator page →

Creator of

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I liked how clean you kept the controls, it was very intuitive to start playing. I enjoyed your use of the theme, reminded me of the struggles of finding time for a decent coffee break with a coworker.

As an added feature we get to choose our own coffee shop playlist ;) *Not a bug, but a feature

Such an adorable player character. Enjoyed the puzzle style with the click to move. Liked being able to select music, though it may be a good idea to default the blob to the color last picked up.

The theme was well treated here. The music could get a little jarring and I was getting some weird artifacting when walking in the open grass. Had fun wandering to every corner just to see if there were any easter eggs or jokes. Overall a fun game, nicely done! On the gameplay it might be better to have the player need to hit a key to start a dialogue, had some weirdness where walking by an NPC resulted in repeated dialogue triggers.

Took me a minute to realize there is no victory state, but dang did I have fun coming to that realization. Doom Mode toggle has to be the best toggle I’ve ever seen in a game. Thanks for this

Pretty fun, not sure I was understanding the nuances in higher levels, lucked into the top spot in the first level though ^^;

Fun game, I failed to break double digits though lol. Your music slaps though!

Wonderful game! I feel like this is almost a vertical slice of what could be a breakout hit on the mobile market. The lack of SFX/Music were the only drawbacks to an otherwise great time. Played over half the levels before having to move on, for a gameplay improvement it may be nice to give the player a second or two to savor the completed puzzle before sending them back to the main menu for the next one.

The waves SFX is great. Love this kind of cozy, group hug style game. Nicely done!

This is a blast, your SFX are just…cozy. I literally wasted almost a 100 moves just enjoying rolling the cube around.

I love the aesthetic, it reminds me of the game where you play as a TSA agent. I’m not quite sure what I’m matching against though, I’ve got a very apathetic bot so I don’t think I’m doing well. The theme is very well incorporated I like your take on connection/connecting people.

Browser webgl, it’s rough, avoid the nuclear plant or coal at first

https://raffertyr3ctech.itch.io/one-world-power-lr-gj2022

Sorry about that. I forgot to re-add the function to the quit button to clear those texts. Sorry about that, and thanks for playing. If you buy too many ortoo expensive a unit it’ll end with “Bankrupt”, if you make a coal plant too early the pollution builds up and you get “catastrophe” fail state. Getting the income up to max (99,999) will give you a win. Creating solar panels and wind first to build up funds, then creating a nuclear plant (60k) should see you through.