Whew! That's excellent.
Any chance you might add the png files to the downloads? Would love to play on my handheld.
Nice! Purchased!
Nice! I'm one of the few people who, after an hour of vampire survivors, said 'meh', but I really enjoyed this. I think I like the faster pace of movement - it feels like you have more agency.
I found the pistol and katana quite hard to use. I might have preferred higher usability but with the same chit ratio (the whip in VS is a really solid weapon, vs the starter katana here being quite difficult). Really liked this, obviously.
I'm colorblind, and I had a little trouble with the darker enemies against the background. Not sure how to address that one within pico8's boundaries.
Very cool! I like the concept of a garderner-defense game. Really original and well executed. I don't know that I needed the NPC there - the right click menu would have been more convenient to start the night. Still, really cool! Looks great. I REALLY liked the night theme - is that the sound font for LTTP? Really nice.
Wow! The presentation here is top-notch - it looks and sounds great. I love the touches like the parallax and the status bar going transparent. REALLY polished. If I have to be nitpicky, Im not great at mouse shooters, and I had trouble hitting stuff. I would have maybe tipped the balance to more but weaker enemies. EVen so, this is just really great. Excellent work.
Hi! This response has been a long time coming.
You can access the source code here: https://www.lexaloffle.com/bbs/?tid=32397. Unfortunately, I made my own method for this, and it is pretty hard to follow.
If I come up with a cleaner way to make these visuals, I will probably make a notice/post on this game, so stay tuned here. Otherwise, I recommend reading up on "raycasters," which can give you a very similar effect: https://lodev.org/cgtutor/raycasting.html