Game looks very pretty and its a good game idea.
The readability could use some polish imo.
The Art you managed to do in this short time is amazing.
I love this game. Really clever puzzles, clean art direction. I have a lot of fun.
Only downside I noticed is the camera that is sometimes a bit awkward. Sometimes I would like to rotate the camera to see where tha dice are falling.
Oh and maybe dont reset the game if a die falls off the platform. It is frustrating to redo the whole level if i press the wrong direction or because of the camera angel. Maybe a undo option would fit better.
But this is really an awesome design. One of the best I played.
So I played all the Levels. Have to say the idea is really nice.
I did not quite get the mechanic of the different sides of the dice or better to say it didnt seem to matter much. Since I could always just hit the die again I could ignore that. Maybe it would be nice to only let the player hit the die again when it lays still so you have a more tactical approach to the game.
The graphics are cute and a good choice of music and sfx!
Perhaps some more thoughts on my part about the stress bar: I would expect that I loose the game when it is full, so i was a bit confused when it was full and nothing happened.
And a bit on the controls: the jump itself seemed not high enough to get on the platforms but near platforms the jump was higher. Maybe the intention was that the player climps up the edge. But without some animation thats a bit confusing.
I hope that helps to understand what went through my mind and you can use it to improve.
Nice idea with the different endings btw.
Nice game and nice idea. The graphics are very nice
I encountered some bugs with the game not loading between levels. Also the mechanics could use a bit mor polish. for example the life leech seems to be always better than the attack so maybe let the life leech replace the attack. Also I feel that there needs to be more response for the player on what is happening, so maybe some more animations or damage numbers.
Well done.
I will go for another round of streaming and rating in abour 1 hour. People in stream will have priority.
While you are waiting for the stream: https://itch.io/jam/brackeys-7/rate/1419857
Oh nice. Some feedback to the game for you:
I love the graphic design and the audio. The gameplay is quite fun for some time. I did not realize that it is a highscore game at first. I think for a highscore game the difficulty should improve a bit over time. I had the impression that i could have played forever without loosing somehow, so time is the real enemy. Also i think this game could be more fun when it was faster altogether.
But as I siad I enjoyed it and its a good submission.
Very nice puzzles with clever design. Took me a while to get it but was a nice challenge. Graphics were okay but could use some improvements. I think the detail of the weapons is nor consistent with the rest of the game. The switch to the second part of the game with the shooting changes the type of the game what i think could be problematic. Would be nice to have at least a checkoint there, so you don't have to go through all the puzzles again.
I enjoyed the puzzles very much, so well done!