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GooseStranger

317
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A member registered May 01, 2020 · View creator page →

Creator of

Recent community posts

I'm happy you could connect with the game so personally. 

That feeling of "I don't hate you, I just want you to see what you're doing to yourself" is something I didnt think much about while making the game but it is so true in situations like this. It's hard to imagine that a real person could feel and act in such a way. It's almost as if something that isn't them is in control of their actions. You don't want to blame them, but who else could be responsible for what they're doing? 

okay that is actually strange that really isn't supposed to happen. I hope the downloaded version treats you better.

Those are definitely some weird glitches. Sounds like the enemies are leeching off your upgrades (not intended btw). Complete transparency: I don't plan on updating this game any time soon but if I do I will make sure to fix these issues. Thanks for the heads up!

keep running...

I'm glad you enjoyed!

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I loved the minigames combined with the restaurant theme. I was actually blown away seeing that I had to make the order I took in an earlier minigame, that was super clever. I didn't realize I had to slice the incoming watermelons Fruit Ninja-style in the final boss fight until the very end but that may have just been on me. Great work and super inspiring to see a game of this quality being made in Godot B) !


I'm super curious because I've been trying to accomplish this for a while: How did you manage to get the hand-drawn aesthetic in Godot? Like what window size did you use? Every time I've tried, it always ended up super pixel-y. Again, amazing work!

Edit: I left the game running in the background after beating and I am LOVING the music.

This guy posted the greatest Godot dither shader I've ever seen on Reddit and completely disappeared from the internet.

That is a pretty crazy score! Thanks for playing and all the feedback. I could've sworn I added a thing that deleted food that fell off the edge, but clearly it's not working, thanks!

This was a ton of fun. I loved the art and sound effects. The character designs were awesome. Fohh is so cute. After beating a boss, I would make Fohh do a head bang by spamming up and down. Amazing work.

WOAH you're really climbing the ranks

Thanks for playing, bloop22

Honestly, insane game.

The concept is really funny to me. It's fun for a bit but the collecting get's a bit repetitive after a while. The car control felt really slippery, but I can only assume that's how it would feel to drive if I was all cocained up. Amazing work.

This was a really fun game! I love the art and sound effects. The mechanics are really simple but it's a good challenge to have the rules to escape pile on each other. The "win screen" of me going to the house and blowing it up was a really nice touch that I don't think I would have considered if I had made this game. It gave a great sense of familiarity and comfort. I would love to see where you take this, if you update it that is. It's a great concept as is. Amazing job! 

I take it back, that's the name of the game not the level name lol

I'm extremely lost on the "Sweet Hints" level

I'm glad you were able to connect with the game on such a personal level. It is a real situation and something I'm still going through.

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It does not

Thanks for playing! I really enjoy seeing people look deeper into the meaning of the messages and gameplay :)

Thank you so much. Really. I'm happy the game spoke to you in such a way.

Thank you for such kind words!

Thank you and I'm sorry :)

oh man I'm sorry to hear that. What happened that caused this?

I'm glad the game was able to touch you in such a meaningful way. Thank you for playing.

I'm glad you enjoyed

Thanks for playing! That's exactly how I wanted you to feel

Thank you for the compliments!

Thanks for playing!

Hey! Just wanted to let you know I used some of your music from OpenGameArt for my new game "There's just something about you." I looked for quite some time looking for the perfect music for this game and I looked through your entire catalogue over on OGA for the ones I chose. Thanks for making such a great asset! I remember you saying that you liked seeing what other people did with your work ;)


I was going to comment on your OpenGameArt page but for some reason it won't let me.

That actually means so much thank you

This was super fun! I love the art a lot. The different palettes for each level was an amazing touch. The mechanics of the boxes, levers, buttons, bounce pads, etc. were introduced very well and there was no level where I thought it was unfair because I hadn't been taught anything yet.

I do feel that the moving platforms were a bit tedious. Specifically in the final level. I felt like I knew what to do but had to wait for the platform to come all the way back around. Also I had to reset the level a few times because it wouldn't let me push the block off the platform.

I see from other comments that this isn't even that final build. This is amazing so far! I can't wait to see what you do with it. Your other games also look super intriguing, I'm going to go play them now!

Thank you #1 fan bloop22

I'm glad you enjoyed!

Thank you for the compliments!

The art looks super good and I'm enjoying the music and sfx. Unfortunately, the very first section with the ramp and jump I can't get across. Sometimes, the jump from the snowballs isn't really a jump, I just drop the snowball. The more jumps per snowball is a really neat idea. Reminds me of Yoshi. From the very little I saw, awesome work.

This was honestly pretty fun. The graphics and gameplay were pretty simple but they kept me engaged for a bit. I ended up getting bored and dying with a score of  321. I liked the background pictures and they ended up giving me a reason to explore a bit (I wanted to see all the goofy images). With more upgrades and enemies, I could see this being a game I could sink HOURS into. Amazing work. And I always love to see other games made in Godot B)


Just read the part of the description where you made the music as well. I loved the beats. Somehow managed to combine action and chill into one song, perfect for this game. Real awesome stuff.

DANGGG you made a Scooby Doo sandwich

hallo

halo

Thank you for the kind words! I really needed to hear this.

Thank you so much for playing! I'm glad you enjoyed.