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GJ The Game Dev

48
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3
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A member registered Jun 04, 2022 · View creator page →

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Yup it takes a while to get, glad you enjoyed!

Thanks for playing!

Thanks! Really appreciate it

Thanks for playing my game! True it does lack some good music and sfx, but yeah not fast enough yet to make all that in 48 hours😂 Hope I can better and faster at gamedev down the road😎 Thanks for stopping by!

Controls were a bit hard to control for me, but I really loved Oliver and the pixel art! Keep it up!

Thanks for stopping by! I originally intended the game to be 720p but I ran into a lot of bugs and issues with the screen resolution :( Didn't have enough time to fix them so I had to upload in 1080p instead. Agree would be nice if the resolution can be more flexible. Still, thanks for playing my game!

Loved the UI and overall presentation! Gameplay reminded me of Bloxorz from Miniclip, pretty fun!

Thanks for playing my game! True tho looking back I could already think of some extra game mechanics to add to the game😂 Hopefully I'll polish and develop the game a bit further after the game jam😎

Ahh that makes sense! Looking forward to see how you're gonna improve the game after the game jam!

Thanks for the comments! Put most of my time in the game jam on the aesthetics😂 But I agree with having more gamplay and especially audio! Hope I can get better and be able to do more within a short period of time😎 Thanks for stopping by!

Glad you found the game fun! I loved the color palette a lot as well😂 Chose a smaller scope hoping I can come up with a more polished game doing the game jam solo😂 Thanks for stopping by!

Pretty fun game😂 Somehow I really enjoyed randomly jumping around and slicing chess pieces, somewhat satisfying lol. Great job!

Glad to see you too man! Thanks for stopping by and playing my game😂 Spend a lot of time in this game jam for the visuals, but not much for the game mechanics😂 Loved your game too! Everyone else seeing this comment should go and try out this guy's game😎

Eyyyy nice to see you back at another game jam! Loved the idea of using random weapons and jump heights, fits the theme really well😂 Tho I would suggest adding some sort of cool down cuz I found myself spamming the weapons lol. Great job and great to see you again!

Thanks so much for stopping by! Glad you loved the the art and visuals😂 But yes I agree the game does tend to get boring over time. Still, thanks for playing!

Beautiful game! It looks so good, mechanics were fun, controls were smooth, and love the level design the most! Keep it up!

Thanks for playing my game! Did spent most of my time on the UI😂 Need more practice to make good audio within a tight timeframe lmao. Thanks for stopping by! 

Glad you found it relaxing! I actually couldnt use all of the 48 hours cuz I got other stuff to do during the weekend as well😢 Definitely agree with adding more sounds and a "woohoo" feeling😂 Thanks for stopping by!

A really fun game! Loved the game mechanics, the amount of skills to use, the big dice rolling and attacking me with the skills that I chose, the art and the sfx, loved it all! Cant believe this was done in 48 hours, really mindblowing for your first itch.io project! Keep it up!

Same here😂 Glad you enjoyed and thanks for stopping by!

Yeah real sorry about that🙏🏾 A huge bug I wasn't able to figure out even until after the submission were issues with the resolution🙏🏾 You may be able to still play it tho if you zoom out your browser view to around 50% before starting the game! Still thanks for stopping by!

Interesting game mechanic! Not sure why are the tiles aligned in a cross shape when hovering over the revealed dice. Also would be nice if the popup shows directly the tooltip of the revealed skill. Found myself playing this game for quite some time, enjoyed it honestly, great job!

Thanks for playing my game! Interestingly the game mechanics are exactly the same as how it was in the machine I played the actual arcade😂 But on a computer screen and with no actual tokens at risk it does feel quite simplistic I suppose. Hope I can add more features to the game if I decide to polish it in the future!

Love the artstyle! Felt the game was a little confusing to play tho😂 Cant wait to see it after further polishing!

Yup there is no music in the game😂 Not enough time to make sound effects, the visuals are still a little buggy.

Thanks for playing my game! Good idea to add sensitivity and invert axis options, will definitely include them as I continue to polish the game!

So very well polished! I was amazed that this was made in a week, I loved the concept and the gameplay overall, great job!

Thanks man! The orbits and the physics is definitely where I spent the most time on😂 Thanks so much for stopping by!

That's alright I might have designed the game to be a tad bit too frustrating😂😂 Thanks for stopping by!

Honestly a very fun game! Challenging to get the hang of, which I absoolutely think is a good thing! Love the art and sound effects as well, nicely polished, keep it up!

Thanks for stopping by! I agree I'd like to further polish the art as well, there's a fine like between minimalism and just being bland😂 but thanks for the feedback!

Amazingly well polished and really fun game!! I was not expecting that many features, and it was genuinely fun! Keep it up!!

Thanks so much for your support! Means a lot and it does motivate me to really polish the game well and put it out there.
The frustration was originally meant as a feature😂😂 but yes i agree it went a bit overboard, and there wont be much satisfaction if it was out of pure luck.
Thanks for stopping by my channel as well! All the best!

wow havent heard of it! i'll definitely look into it, thanks!

Really fun game! The artstyle, game mechanics, everything is just so mindblowingly nice~~ Especially loved how Benson's head is also a socket, the animation is soooo cute lmao😂 Keep it up!

Thank you so much for your constructive feedback!

I initially did want the player to be able to adjust before beginning the simulation. But then I also thought making it a tad frustrating might be a good thing? Haha. And also it seemed more face  pace to just drag and release without the start button. But then after some time looking at feedbacks from everyone it does seem much better if players are able to adjust it first, at least to have a better feel of the game mechanics first.

Again, thanks so much for your support! It means a lot to me.

Really love the game! Amazed on how you can put up the art and game in a week! Especially loved the level designs. Would be great if the overall pace could be faster, like when I was pushing a block on Easy mode it felt a bit slow to me. Other than that, great game!

Thanks so much for playing my game! I really wanted to make this a web game submission so that more people could play it conveniently, but I ran into build issues and did not have enough time to make a working HTML5 build :(

But still, thanks so much for playing! Hope the game can actually be put out as a mobile game in the future!

Game was pretty fun and challenging at times! Mainly mindblown by how it could be played on my mobile phone. What game engine are you using and what are your build settings?~

Thanks so much! Really glad that you stopped by my channel, made my day!