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Must admit, lot of things worked smoothly as intended, but beside the overscope - which partially was calculated in the first place - I lost a lot of time by bringen realtime enemies into the mix. My expectation was to do turn based battles in a seperate screen, but after switching to a very different themíng after a few hours, realtime confrontation seemed a much better fit. Further, I should have sticked to the smaller designs of the maps, but that felt to uncrawly. Anyway, although the game is very unfinished in its set dressing and lacks multiple enemies, I'm still happy with what I achieved in that time frame.

https://sunsailor.itch.io/litany-from-beyond-dcjam24