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Well you are using a 2D sprite for the character in 2.5D, if you are doing a platformer it's quite easy, you just need the rolling jump animation for your character and you can use an animation player and maybe an animation tree to build up a finit state machine. I'm assuming you use a spritesheet, if you use bones animation I think you wouldn't have ask that

It is actually a 3d object where one axis, x or z, is blocked. I used this video.

2,5 D platformer

"you just need the rolling jump animation for your character and you can use an animation player and maybe an animation tree to build up a finit state machine."

No i don't want to do that through the Animation Player.

"if you use bones animation I think you wouldn't have ask that"

Why, is that a forbidden topic? I asked for help because I couldn't find a solution anywhere. Just answer bull shit.

Sorry, I lost my patience. I've been trying to find a solution for six months now.

Do you know how?

Or do you write like that just to write?