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(1 edit) (+1)

I did like platforming off the enemies, that was fun. But level design where you have to pass movement skill checks completely kills the pace of the game.  Also i think it was two DDs ago I played? I can't remember now.

I think it was on last DD.

I did like platforming off the enemies, that was fun.

Thanks for clarifying, that makes the level design flow problems clear.