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Ah! That's a great idea! Adding it to Todo list. Thank you for playing! <3

FUN FACT: Level 10 was based on a bug lol. I was creating a new level and I accidentally placed two bombs in the same place. The bomb prefab has two colliders: one at the center, used to receive collisions, and one that goes like a cross to collide with other bombs. Normally, two adjacent bombs can't touch each other, so their center colliders won't detect collision until one bomb enables the cross-shaped colliders. So, when two bombs started in the same place, their center colliders touched, and they count as being activated, thus creating self-exploding bombs. It was not planned in the original design, but the accident inspired those puzzles: level 10 and 12.

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Spinning a bug into a cool new idea.. love it :)