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(+1)

The concept idea is really great, turning the 3D mesh to a 2D one to help navigate through the level is great, though locating these places where you squeeze yourself through was quite tough with the level environment being so similar, I think adding a place hint for level required areas is better but not for the hear areas

The heart collection addition is a great choice, they’re well-hidden and it’s satisfying to find them

Got stuck on the second level :D, I really wish finding the squeezing areas was easier, great game overall

(+1)

Thank you for playing and for your indepth feedback! The way through second level is definitely more difficult to find than I realized, it needs a hefty overhaul.

I did try playing your game, but as a solo player I wasn't good enough to handle two screens at once and so I couldn't give you a proper review. :(

(1 edit)

It’s fine, even I couldn’t test it well since I had no one to test it with :D

Yes, I forgot to mention, the camera can get really grazy if it was close to the toa wall, please fix this too