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Thanks a lot for your feedback! I really appreciate it and i'm happy you did enjoy the game
Yeah the "slide" during charging attack is volountary i wanted to make the player move during that attack since the animation is rotating (sadly we couldn't make/find a better aniamtion to justify the movment).
For the camera yeah i have to tune a bit the collision detection in the script i didn't use cinemachine a made a custom script for it.
For the red knight they don't pass through wall but trhough the opening between columns i made this becasue during the test since we were running out of time i didn't manage to make a better pathfinding for enemies. so they ran at the wall, so i made them walk throught the openings 

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Ok np. Just wanted to give my feedback to help you out for next time.  Still an interesting game you have here :)