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I had no idea at first what pressing Q did, thought there'd be a bigger shift between 'dimensions' :D Also the camera is too zoomed in - it's impossible to see where you're supposed to jump next, so all I ended up doing was jumping out into oblivion a bunch of times hoping to hit a platform. I would recommend maybe making the shift a little more obvious (a particle effect or a sound/music change might also do it) and to zoom out the camera fair bit. Liked the aesthetics of it though and the idea, so GJ!