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New years eve, sitting at home working on my game. Yes, I have young children.

One of the fun things about writing code for a jam is the "get it done" mentality, which means writing something simple and as straightforward as possible, instead of a more engineered solution.

In this case, I have a small conversation tree, with 5 or 6 recorded vocal tracks that branch depending on the player's choices. In most cases, I'd write some sort of system for managing the decision tree, and making it data-driven somehow.

NOT THIS TIME! This decision tree is small, so it's all coded with a big block of IF statements. Get it done, I say! The good part of this is that I'm actually almost finished with the bulk of the code at this point!