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Robo danger – robots are everywhere!

Pixel art for today based on videogame Cobra for MS DOS. As you can see it is CGA style game and maybe it is action game. Different elements of interface it has at the game screen, so maybe it is something more complex about gameplay.

And this is my drawing same style. So, I think, id like to make something like walking the labyrinth style out of this. In a turn based mode. It is generated labyrinth. Random. And you are walking the labyrinth and collect data. And restore health. And search for new weapons. Game has a simple visual style. Few colors. So, it is a simple idea for a retro title. Story is about a future. So, robots attack the base. And you defend from them and search the data.

Data – it is keyword Z, and little higher – it is health. At the right at the big picture - it is a hero and his gun. At the left – ammo. And there is also at the left top – a windows screen with some information. For example, it is a concept.

So, I have a thought, that simple games – are easy to program. Simple – games with few possibilities about a logic. So, a turn based. 4 steps. Forward, back, left and right. Take object, and fire. It is all. Enemies moving random, like forward- back. Without special idea. And by random placed weapons and data, health. So, it is main to keep low possibilities, and not to make it complex.