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So,  after a little research, it seems as though it's required to change the Compression Format (Project Settings -> Player -> WebGL -> Publishing Settings) to either Gzip or None. With either of these, the game loads on the Itch page as expected.

I haven't seen documentation on the site or on the project page to indicate that this is required - perhaps it would be worth adding a note to that effect on the project page?

 --Rev