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- Fixed E-Spamming Bug when holding the bible in the hand, so now it wont restart the condemning when Clicking E when already going.

- Patched up double jump bug

- Modified jump height

- Modified script so you have to be within a certain range to compel creature

- Modified footsteps so it doesn't stop immediately after stopping walking

- Changed 3 random positions creature will respawn

- Patched Animation Issues for creature

- Patched Attacking range for creature

- Modify runspeed to be slightly faster

- Modified Save system to save the latest position of the player.

- Patched bug that flashlight battery meter didn't go up when reloading flashlight with a new battery

- Modified Inventory system, so now there's no specific slots for each item, they will pick whichever slot is free


- Added player Objectives to use time on when nothing happens

- Added a Stamina bar to see Stamina

- Added a more satisfying environment to look at

- Added a zoomout effect when player is running

- Added a range on how close/far you have to stand for zombie to despawn

- Added a random location for flashlight to spawn everytime

- Added a new better model for creature

- Added more objectives to get done, adding up from 4 to 6 different random events

- Added Archievements to the game

- Added a loadingscreen to load all the game assets to prevent lag.

- Added a battery for flashlight

- Added Visual settings so people can lower the graphics for the game!

- Added the 5 days of work to go through to succeed the game, the longere in the longere the session is!

- Added batteries for the Flashlight when it runs out of power.

- Created a zoomout effect when player runs, to give the emerssion of player running faster.

- Added system to save Sound settings, so player doesn't have to set sound settings everytime they open the game.

- Paused all audio sounds when game is paused, so it doesn't play no matter what.

You can watch how far I've come so far, as you can see still quite a bit to add Such as George, I also need my voice actors to record the voices for all the choices and have patched up on some animation(s) and figure out why the settings don't work as they should particularily sychronization and why Resolution and Screen Mode doesn't work in the Main Menu and Startup Sequence scene, but besides that it's pretty well and functional! Much more playable too than it used to be! But my Beta Testers will soon get that fixed version out to test out the game!