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(+1)

This was a lot of fun to play with, having controls over so many parameters is always a joy :-)

I thin I understand most of the sliders pretty good, except for the ones that define the proportions of each type of terrain tiles. Is it only based on the height of the tile (e.g. a lower tile will be assigned the sand type before a higher one) ?

(+1)

Thank you so much for playing!

 The terrain slider is indeed based on the height of a tile, both are range from 0 to 1 before the multiplier and act as a minimum threshold. E.g if a tile height is smaller than forest and larger than grass it will be assign as grass