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(2 edits)

In version 0.9, the choosen type now affect the gameplay :

  • an Explorer :
    • sails faster than a Soldier or a Botanist
    • consums food more slowly than other types.
  • a Botanist :
    • must found all the food on the island before onboarding for the next one
    • can determine if the food is poisonous (blue crab or violet berry) or not (red crab and berry)

I've also double the number of food that can be carry.


The Soldier and the poisonous food are not implemented yet...

After these 2 features, I'll start to add sounds and music.