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(+2)

This one's hectic! I can see this being expanded in the future with additional tasks, maybe overlap between the tasks if the boss gets overly annoyed? Organizing desks while hurling coffee at interns, stuff like that.

The narrative is simple, charming, and relatable. I especially loved the character portraits, they were expressive and well made. The SFX for the text crawl could be brought down a bit, it's quite loud compared to the rest of the game's audio.

One thing I'd like to see improved is the discernability of successful actions.  For instance, I failed the printer minigame several times, as I wasn't sure if I was successfully hitting the green bar on time: there was very little feedback on whether I was on the right track.

Simple fixes and improvements and you could have a very replayable game on your hands! Great work all around!

(+1)

Wow thanks a lot for the feedback! It was very helpful and I thank you for taking your time to write it