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My inspiration comes from the days of the ZX Spectrum (yeah, a long time ago!) and typing in games from magazines. One day I just starting changing things and then it carried on from there. This carried on into the 16-bit era with the Atari ST and using a development tool called STOS - I started with simple ideas and added extras to them. What inspires me now, is that games are a brilliant creative outlet where I can pull together visual, audio and gameplay into projects.