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Not much flashy stuff to show off from my work over the weekend. Mostly went through my new enemies and made sure all states and animations worked and transitioned well. Cleaned up some animations, added a few new ones.

Ran in to a small bug where, while multiple small slimes are onscreen, they will stop jumping when one collides with a wall. Shouldn't be a huge issues to sort out.

After that, time to add the dialogue plugin I bought! Really excited to get that up and running as my current dialogue setup is pretty patchy.