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Update #2

Time flies, and the deadline is approaching - so here we go with some progress:

Menu/Title Screen


This is my title screen. There are many like it, but this one is mine.

Gameplay


I managed to get a lot of the core mechanics done:

1) Made a beam-effect, which is drawing a trapezoid with PolygonSpriteBatch and a semi-transparent texture.

2) There are now asteroids randomly spawning around the planet...

3) ... and they can be destroyed using the red alien's beam, revealing Energy resource inside that can be collected.

4) I also implemented a timer, so the game actually ends at some point :)

Next steps

Almost feature complete! There are just a few things left to implement:

- A Game-Over screen, saving the highscore

- I am looking for a loopable music track to play in the background. If someone wants to get their music in this, shoot me a message!

- Tuning the gameplay parameters like the human resource generation, energy consumption or asteroid spawn rate.

- Not sure about sound effect, if there is time I will try to get some sfx implemented at least for the beam ability.


The final sprint is on! I hope to see you all at the next update which will hopefully be the first release version!