Since I saw a lot of questions and comments about the rules of this jam, I decided to make this post.
Using only engine content and engine tools is a main concept that you can interpret in you own way. It can be way to learn new things about UE4, or even a way to see a beauty where it's been hidden before. And anyway it's a challenge :)
A bit more information about the rules for synchronize our vision (and also for inspiration):
create new project (without starter content) and use any things that you can find in Engine Content
you can edit the materials (or create new)
![](https://img.itch.zone/aW1nLzEwMTI3NDEuanBn/original/Yspd1H.jpg)
you can find a lot of specific textures
![](https://img.itch.zone/aW1nLzEwMTI3MzMuanBn/original/LrhHtv.jpg)
it is allowed to use templates
![](https://img.itch.zone/aW1nLzEwMTI3MzEuanBn/original/vPSFpA.jpg)
you can use engine's meshes or create procedural meshes
![](https://img.itch.zone/aW1nLzEwMTI3NDMuanBn/original/XxQ4oE.jpg)