Hey everyone, I'm Idley and this is my first game, Serpentine!
[Concept/Art]
Serpentine is about a dragon trying trying to live up to it's mother's reputation. Over the course of the game it comes to understand what that means as it tries to lift a curse its mother cast over a quiet village.
Some early character sketches:
[Gameplay]
Serpentine will be a 2d platformer. If all goes well the challenge will be figuring out how to time multiple in air jumps with some very light metroidvania-esque item collecting. There will be no enemies to attack directly. My biggest influence is nifflas (creator of Knytt/Saira)
[Method]
Serpentine will be drawn with Photoshop and put together in Gamemaker. I don't know if I'll have time to make music on my own or even code in any sounds at all but we'll see! Everything is done by me (and youtube tutorials 6_9) My biggest challenge will be my own attention span as I'm currently under-employed and over-steambacklogged (good luck to everyone juggling actual responsibilities! you're superhuman)
[small preview/does anyone know how to make gifs of our games that aren't 17 gbs?!]v