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A jam submission

Ninja Star : Web Motion Game ExperimentView game page

Web based motion control shooting game
Submitted by SunnyChowTheGuy (@SunnyChowTheGuy) — 6 hours, 25 minutes before the deadline
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Ninja Star : Web Motion Game Experiment's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#74.0324.571
Overall#1693.2003.629
Theme#1793.3393.786
Fun#1893.0243.429
Game Design#2093.0243.429
Art Direction#3212.5832.929

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Can't connect to the game, it's stuck with a "Connecting" text at the bottom. Using a pixel 6 fyi.

Submitted(+1)

Hey! Really cool concept, and its noticeable, that you was short on time, but the game have great potential, just few extra days to make game little nicier, and smooth, add some impact from throwing shurikens, and it will be one of the best games from jam) 

Submitted(+1)

This is a jam first for me! Very impressive from a technical standpoint. I was, admittedly, a bit scared following an unknown QR code, but I didn't regret it. Good job!

Developer (1 edit)

hmm maybe that's one of the reason not many people tried my game. fyi, the suspicious URL is just itch.io generated URL for the iframe. Thanks for trying my game and pointing that problem.

Submitted(+1)

DUDE THIS IS SUCH A COOL CONCEPT!

I want this game to win just because of how innovative this is lol

Very cool idea, amazing game!

Submitted(+1)

Such a cool idea! I had no idea such a thing was even possible using WebGL. I am impressed you managed to get it working in such a short amount of time too!

Submitted(+1)

Wow, such a cool idea! I had a lot of trouble getting it to work properly in the beginning but switching to Chrome on my phone got it working.

Overall I really enjoyed it and once you got used to it, controlling the game was very fluent, and latency-wise just seemed to work. Integrating the phone as a controller like that was honestly the first time I had ever seen it.

If I had to give any feedback perhaps instead of having the trajectory go through the target, something similar to a straight line where it would collide with the target where it would make it easier to see if you were going to hit the target would have been nice.

If you have the time, please consider checking out our submission as well - thanks!
Lawn & Order

Submitted(+1)

This is honestly really cool! I didn't know something like this was possible to do on a WebGL game. 


It was really easy to get it set up and working. There were a few lag spikes here and there that made my life harder, but it could be my own internet, and it's not a big deal anyways. 

This reminded me a lot of those cabinet shooter games at arcades I'd play as a kid - very nostalgic!

Submitted(+1)

really cool take on a game