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My Libgdx Game Jam Dev Blog - Nerddaygames.com

A topic by Rupert created Dec 19, 2015 Views: 1,231 Replies: 7
Viewing posts 1 to 8
Submitted (1 edit)

My first game jam, loving the one month idea. Always wanted to do a Ludum dare but I have too much going on to lock myself in a room for a weekend. Setting up my project and brain storming theme "life in space". Should it be a search for life, surviving in space, or hiding from someone searching for life in space...

Submitted

I think I've finally set on an idea. Im planning a Plants Vs Zombies Earth Defense style game. My goal is to have a playable demo by Jan 1st and then use the rest of the time to polish and hone.

LibgdxJam Life In Space
Submitted (3 edits) (+1)

Did a little art and wrote some really ugly code but almost playable.

Life in space Game Progress

Submitted

Wow time is flying by. I've been learning alot, definitely the biggest and most detailed game I have made so far. Have most of the basics done. Need to fix the booster tower, add more enemy types, add a boss, and create spawn waves for the levels.

Life in space Game Progress

Submitted

Got Particles, screen shake, and red flashing working. Check it out here.

Submitted

Getting down to the wire. Had some problems with the screen sizing in browser but got it sorted. Trying to do some finishing touches.

Submitted

Just submitted my game. Check it out http://itch.io/jam/libgdxjam/rate/50885

Submitted

Its submitted but I have a list of TODOs the length of my leg. :p