Game Devlogs Page 2
While I was away this week I thought it would be the perfect time to have a look into the networking that I wanted to add. Following a course I had bought previ...
Quick fix for resource subtraction bug. Thank you all for the feedback! >_<...
This update adds a very needed mouse look camera so that you can look up above you without having to waste movements and thus life to orient yourself properly...
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The final version of Litta Larvae's Leafy Buffet has been released. Version 1.0 release notes: Bug fix on the mute button not working when switching between sce...
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A new update is comming!V1.1! The Floor names Floor 1:Schoolhouse Floor 2:Cafetirea Floor 3:Bad Students' Place Floor 4:Baldi's Lab Floor 5:Principal's Place Fl...
- Serious Damage now multiplies the chainsaw's damage as well - Weapon viewmodel now glows under the effect of Serious Damage and Invulnerability - Fixed certai...
Update v1.0: The Corporate Competition "Performance Review is coming. Are you ready?" This major update transforms the game from a solitary defense experience i...
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Hi folks! I'm here to give you a long-overdue wrap-up development blog on the past couple of months. I've moved apartments, took a month off Patreon/Ko-fi, visi...
Updated pause screen...
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Hide & scavenge as fast and possible and avoid getting caught
Added a Turkish version translated by kbgulez!! Thank you^^...
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Hey guys! Today is 24th of November! And that is W allshmallow's b irthday! The game turns 1 year old! It was a cool year. I did a lot, and you did a lot. Thank...
Exactly one year ago, on November 23rd 2024, one day late to the actual anniversary of the Naiko's Room Chapter 1 release, the first anniversary post rolled aro...
Hello Everyone! It's been a while since I last popped in here, but we now have a French localization for the game! Special thanks to Simon Bachelier and the Sou...
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I’ve been building Kakikata, a cozy little Japanese study buddy that runs on the desktop. Here’s what I put together and how it works: I load word packs fro...
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OUT NOW! Feed IT Souls: Dome Edition has officially launched on itch.io. The full rebuild, the tightened mechanics, the expanded world, the cleaner systems, a d...
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Engine changed to Uzdoom (logos and all game references changed). Fall damage system improved (No more damage on small falls and more damage on very high falls)...
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Translations Romanian Changes Preperation for multiplayer modes (Steam only) Languages settings in native langauge Added anti-aliasing for the ground Small envi...
"Escaping world" bug has been fixed. Now you can run and don't be afraid that your world will escape to spacee from you :)...
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There was a bug on level 10, where a Ring was hidden by a large Wall tile. This might have made it impossible for others to complete the level. This is now fixe...
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today, I released Starclanker's second update. first major update. This one contains many fixes to previous problems, and many new additions such as the beginni...
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Design Week is similar to a game jam; we are put into teams and tasked with making a game within a short amount of time. The first day we spend pitching to each...
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We’ve just released the official Wanderer’s Guide — a compact, spoiler-free manual designed to help both players and content creators navigate the world o...
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-"Quick attack" feature added, targeting an enemy when moving the unit to open the combat menu. -Feature to change stances/munitions independently from changing...
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We've added English localization! You can change the language from the button in the top-right corner. If you couldn't play before because of the language barri...
Hi gyus i updated my game From the Cellars - bug fixes: monster pushing player through walls on normal diff - added more documents to normal and casual difficul...
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Devlog: The Deep Music Creation System I’m excited to showcase the core loop of Rising Sound . My goal is to move beyond simple progress bars and offer a real...
Explosion chain physics hotfix...
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2D Action-Arcade Bullethell game with skill-based timing mechanics
This build brings a bunch of improvements aimed at making the fights feel more dynamic, readable, and punishing in all the right ways. Balance & Combat Tuning...
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The game was renamed to: Balance of Blocks. The Chill and Rush tutorials levels were added in Exploration mode. These tutorial levels offer objectives and hints...
2025/11/24 Changelogs : - Increased UI log history from 6 to 12. - Added hSD05 Starter Deck - 1st Buzz Mococo now returns to backstage without being rested if F...
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Man it really has been 10 days huh? Sorry about that. Sometimes you have good weeks, sometimes you don't. Welcome to the 50th week devlog for Cosmic Construct!...
Fixed the update pt 2 to load in on the browser...
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⚡ Unofficial PokéSim ⚡ A living, evolving Pokémon world—smart, chaotic, and alive with AI-driven destiny.
Your Gains have never felt this good. - Updated Gains numbers: bigger numbers, more animations, particles, and screen shake. - Updated the calendar screen, so y...
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Update 3 is officially live! This patch introduces a brand-new system that allows us to build exciting minigames for you. Here is what’s new: The Endless Runn...
Made a quick update for mobile players. The game is now fully vertical again (the way it was meant to be), and I added a Back button so you don’t get stuck on...
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Finally finished and added in the following: -Gimmick for the Final Boss: Depending on wether you win or lose the battles during an important story event, the f...
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Trapped in the ruins of Oceancrest Carnival, players must escape a maze of haunted rides, twisted clowns, and cursed attractions. Solve puzzles, survive the fog...
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i uploaded the game yeah...
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this is a school project made by one person brah, ngl mid asf
I’m excited to bring Pondemonium to itch.io. This is a handcrafted 2D puzzle-platformer starring three unique ducks, Chuck Duck, Mac Mallard, and Peggy Pekin...
Announcement 11.25.25 @ 8AM PT dksn123 A dksn123 Creation...
Hello all! This is the first dev log for Till Next Halloween. This update is actually just a cleaned up version of what was submitted for the LightBear Software...
Greetings, Defenders! We have released the v1.2 update to improve gameplay clarity and difficulty based on your feedback. Here are the patch notes: 📺 Display...
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Update 3: New assets, post processing effects, testing art styles. Still working on it and very slowly...
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"Trapped Within a Web" version 1.5.3 -- Updates, Bug Fix ----- Updates: - Drastically updated the Spiders Ending!!! - New lightbulb material added - Updated May...
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--- Patient is Waiting Bio-Monitor: Anatomical Survival for Mini Jam 198 ! You are the last line of defense. The body is under siege. as long as you survive the...
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After months of development I proudly present the full version of Misfit: The Birth of Death. There may be very very small bugs that I missed somewhere because...
PLAY NOW!!! https://sebastianmg09.itch.io/steal-speel-survivors This is a game taking inspiration from games like Vampire Survivors, Brotato, and The Binding of...
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