Game Devlogs Page 2
Hey all, So I started the process of updating the version of Unity and realized that the openlibrary API endpoints I was using are pretty much completely gone...
The Journey Behind My Miner Game My project started as a small experiment: a fixed-board card game prototype . The goal was simple make something playable. But...
Fixed a bug that caused the player to teleport when using the Map item...
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- Fixed the issue where player be able to interacts with a merchant while shop panel is active, which caused camera to focus the wrong target...
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Added hiding the mouse cursor while active phase of the game is in progress. This change is applied only to platform builds (Windows, Mac, Linux). Sadly, the ch...
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12/8/25 - TileRenderer Update! - Finally got the tilerenderer to work right. Had issues with it not liking Tiled files, so between the two of us we added the bi...
I've added a lot of stuff actually You can't really beat the game right now but that's to be changed Additions: - Reworked key system and remade the map (almost...
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Parry added. Enemies' STR and HP increased. A reward system was added for defeating a boss; 50% chance of it appearing. 2 New enemies...
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Another player pointed out "why is there a hunter with a gun as the player character?" Actually, I forgot. I was using an old Hunter graphic as a placeholder an...
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Introducing THE TOWN. A whole new progression system to work towards, unlock new companions who give unique stat bonuses. Collect brand new monster drops to upg...
Hey folks, I just wanted to let y'all know why there haven't been any updates to this game in a while. I really want to work on it more (I have a lot of other s...
Quite a chaotic week outside my game-dev hobby, but not chaotic enough to stop progress. Here’s what I managed to get done: Procedural elements added to track...
I was twelve years old the first time I realized information was power. Not in some profound way. In a stupid, specific way. I figured out that if I paid attent...
Hey bartenders! 🍻 Towny Bar 1.3.0 - Xmas Update is out! 🎄 Enjoy the festive season, join other bartenders in a new Community Event and unlock limited Xmas...
Changelog: - Released android version (barely tested, please report bugs!) - Fixed issue in chapter 7 with one of the backgrounds not being displayed properly (...
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I have added insects to Blobs Rising!!!! They protect Carnivores against Apex carnivores!...
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Hey adventurers and code goblins! 👋 Day 23 – I just ran the most lopsided stress test imaginable and the results are hilarious. I decided to pit the old pi...
The FIRST update for Gooblets' Worlds is here! Fixed a bunch of bugs, the game is now actually playable! (there is still bad optimization) Added a bunch of new...
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Over the course of this project, I was tasked with developing the dungeon map for the third and fourth levels of the game. That started with working with the dr...
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Added lights and BLOOM! Also made blood more clearer and added one more wall drawing. Not that much tbh...
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Major change added! A special grappler move mechanic was added to the game. Sun Man has a special grappler move that grabs an opponent, spins him around, moves...
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We just publically released our latest project, "HALAVEIN"! It is an RPG, CO-OP, Dungeon Crawler in which you can traverse a procedurally generated dungeon alon...
1 file — 1.0.0
MUSIC FIX The game could not access music file, "Stayin_Lazy - Godmode.mp3". File "Stayin_Lazy - Godmode.mp3" was renamed to "Stayin Lazy - Godmode.mp3". The ha...
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Todays Update! Last night, Scorchlet was covered by AzaleaGaming ( https://twitch.tv/azaleagaming ) over on Twitch! That said, she did have some issues during s...
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A new Steam demo of Idle Gumball Machine with some crazy new upgrades is out now! Steam link: https://store.steampowered.com/app/4170140/Idle_Gumball_Machine_De...
V 1.4.0 introduces a few fixes/tweaks, and the introduction of both the NPC system and dialog system. While still very basic in the implementation, class-specif...
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Today I focused on figuring out how to keep the project small and lightweight. Landscape materials and foliage quickly increase the build size,so I'm thinking a...
BIG CHANGES REVAMPED DEBT MECHANICS Combined crypto and normal money into one thing. ATMs allow you to withdraw or deposit money at Home and at Rest Areas. Your...
4 files — 0.6.1_234_demo
Do i really need to discuss this? Its the first RELEASE OF SILICON ARCHITECT! ENJOY! DEMO 2.0 will probably not be released in the future. We'll push through wi...
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Yep, you're reading this right. The chapter 1 demo is in fact, RELEASING TOMORROW. This is a moment we've all been waiting for, 3 years of work has led to this...
Updated the internal BASIC to the newest Version (3.0) Added Test Program Zoomed Clock Changed the version-numbering scheme...
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🧠💙 EMPATH.EXE — Official Release (Build 0.93) A visual novel about empathy, memory, and the fragility of being After months of development, writing, pol...
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Hi, my game "Your Crown is Mine" has just launched a Kickstarter! Your help will improve the game and add more content to it. Support the Kickstarter here! It's...
Hi, guys! What's up? How was your week? Mine was so-so, nothing special happened >_< But the good news is I've finished the afternoon & night versions of the Fr...
Welcome to our third devlog for Aster Pebble and the Case of Bad Bureaucracy! If you'd prefer to read over watching a video, we have a written version of this d...
Demo Challenge (1.14+) extended to March 1st 2026: Share video of your high score on YouTube and post it to the game Discord. Top 3 by 01.02.26 get a Steam Key...
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For the final assignment in my coding 2 class we were tasked with making a short game that implemented everything we had learned over the course of the semester...
Pretty much just working out issues with coding and changing layout a little bit... :D...
Finishing this project has been too ambitious and with many failures resulting set backs has doomed me finishing this. I have tried to add more maps in and add...
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Just a quick fix with an update that I had to do. Thank you to those who exploited the broken methods, such as infinities and OP Specials... I only found out ab...
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Wilds of Pegana is a fantasy MMO where you manipulate elemental forces to create environmental chain reactions. The core idea is that you're fighting enemies an...
Just added the main menu and death menu for my game! Nothin much!...
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Hey I made a game about defusing 10 bombs in 20 seconds. The player has to choose between cutting the red or the blue cable on each bomb, understanding the inst...
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Update Now you can play Murray's Adventure in your browser! :)...
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Been having a lot of fun with the LÖVE framework recently and decided to make a quick, 1 week game from it. Say hello to Depthstraction! Play time is about 10-...
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Ver 1.0.3 Patch notes Gameplay Changes ✦Added new longer intro with tutorial and story. ✦Added casting effects to each element used. If fire magic is being...
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Sword speed requirements decreased from 0-26.7-53.3-80 to 0-20-40-60 Sword Terminal entry updated to mention the damage-over-speed attribute...
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