Game Devlogs Page 2
Hi everyone! There is a new small update of Evil's Adventure just for you! Changes: - Added a Sound Volume setting. On the level select screen you can set a dif...
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Hi, hello, hi once again! It’s been a while, but it’s your girl, Tabbie! It feels a little strange to be writing a postmortem for Cuscuta. For the past year...
The first major post-launch update for Feed IT Souls: DOME Edition is here. The goal of Feed IT Souls has always been to challenge the player, pushing them beyo...
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Bug fixes: Fixed the export feature Fixed showing check arrows for unsafe moves for the opponent...
1 file — 0.64
This is the last major update for gravity Storm; any future patches will be small bug fixes, and some features like the enemy bestiary, playable epilogue or the...
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Hello everyone!! Small update from me since I have a bigger one coming up in January! That’s right, Chapter 1.1 will be released, along with Chapter 2 coming...
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Responsibilities: During the project, Parasite Zero, my responsibilities were to implement the game mechanics of the designers. For me this meant I would focus...
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Hey there, the super famous show "Wheel of Felines" has received a lot of new features! It's gonna be way easier for newcomers and a lot more fulfilling for tho...
ABSØLVE We uploaded a new build that fixed issues regarding the combat animation delay, combat should feel a lot smoother right now than it did before. Current...
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0.0.5 Bug fix: Fixed the order of monster's effects Improved: Organize the UI and add essentials to the screen. Manage animations better than before...
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This is an experiment. I like it already, but I'm not sure where to plug it in. This is my current solution: If you change from CHALLANGE to ZEN mode (use new s...
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MechaMice is a turn-based tactical roguelike on spherical maps! 🪐 In the game, we tried to combine humor with mechanics that are unusual for a strategy game...
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💻 Deep Web Simulator MAJOR UPDATE v2.0 Thank you all for playing Deep Web Simulator. Your support and feedback have helped shape the biggest update yet. This...
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Hello! We are releasing permafrost V1.2.1 today. This is mainly a hotfix update, with small additions on top of it. This is being released before our last teste...
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Hello, Today I added a food item that the player can place down, which will lure enemies towards it. As you can see, the detection indicator is orange to show t...
Minor update on what I'm working on and what I've done recently. World generation is now done and looks quite good, imo. The Fog of War is not generated in the...
Fixed : Bolt ability animation facing the wrong direction Bolt ability challenge was way too hard. Now it's trying to make you observe and optimise the usage of...
2 files — 0.21.4
Bare en enkel fiks idag! Holder på med lyder til fiendenes angrep, og har til nå nesten gjort ferdig tier 1 av Vildgrimsfiendene (som for det meste er villdyr...
2 files — 1.01.41.10_hotfix_1
Just a few things: -Added a new enemy, I don't have real specific names for them so I've just been calling them by whatever LYASeek labeled the sprites haha. Th...
Full audio integration of new explosive attack Fixed some scene transitions Player customization now available in menu Pause screen now available (ESC/P outside...
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I updated the UI so you can see the level and the time. (I removed some of the timers, I will add them back in a speedrun mode.) Also made level 5 hard path eas...
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Hey everyone! The full game is released and we welcome you to try it! Sundance is a project developed by a team of 6 college students that aims to bring you, th...
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🦕 Time for a new paleo-devlog! Here is a quick video showing my progress: Let’s break it up. The most important addition are the three ichtyosaurs blissful...
Fixed a bug where the rock puzzle in the Great Loot Dungeon wouldn't reset when you pressed the switch. Fixed the audio repeating glitch for the rock puzzle in...
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Puzzlescript, the system for making web-friendly sokoban games, is designed around a square grid. So, how does a hex grid work? A couple of playtesters were cur...
Into the Void: Development Update The Spire grows stronger. Here’s what I’m working on behind the scenes: I’m currently adding music and custom sound FX t...
Version 1.04 is now live with the following changelog: BUGFIXES Resolution options were showing the wrong tooltip Gamma slider was a little buggy, especially wh...
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Pretend Billy Billy Movie Game (2020) features Billy Billy's distant cousin or something i I should really cover this song eventually...
Heylo! This update brings a new layout to the burger place. It's much more compact now. Might be a bit too tight of a squeeze, will have to play around with the...
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demo 1 demo 1 demo 1 TOMORROW TOMORROW TOMORROW btw just wanted to say the new design for graystripe will be for future warirorz games...
Hello! This is the first (and only so far) visual demo for Starleap! A gameplay demo should be coming soon as well, so I hope you like it! :D...
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For this update I have: -Create a little blue heart -Improved Heart Beat Sound (Reduce size, increase quality) -The heart beat rate adjust the size of the room...
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For a majority of this project, I was the main UI guy! All the menus you see in game were programmed and done-up by me, w/ all of the art from Jacklynn. I was a...
Hey everyone, Open Gizmy Zimy is back with a major update! As many of you know, the initial release was rushed for the Toxic Terror Game Jam . V0.2 was released...
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Added "trap house" $15k; player must deliver product from grow house to trap house. after trap house is loaded, $2,200 is availible every 5min need to ajust tim...
Updated with Kill counter and fixed aspect ratio...
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actualizacion 1.0.1 -se corrigio el bug de la pantalla de brick eye que aparece al recoger todos los mangos durando mas de lo esperado...
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Our third and final casting call for Alien Incrementum is live! Auditions are open until the 30th! Want to play a gruff chef or a mean queen bee? Our indie stud...
- Lowered spawn chance of The Quacken to 0.5% as Act IV was being unlocked far too early. - Added brief tutorial option - Arrow Keys can now be used to move the...
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The crash issues and memory leak have now been fixed (95% sure)! It turned out to be a Unity version bug, and updating the engine resolved it. Thank you to ever...
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This update adds the long-awaited new material inventory system! Each type of material is combined into stacks with no upper bound Clicking on a material in the...
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Hello Folks, The demo for the prototype is up, it is played in browser since it is easier for anyone's access. There is still some blatant issue with resolution...
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MAJOR UPDATE – ONTO THE NEXT *ALPHA DEMO* V1.03 _________________________ New Official App Icon As part of this update, I’ve designed and added a new offici...
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Version 0.7.2 is now LIVE ⚙️ Changes Combat The demo now lets you go through floor 10 instead of kicking you out at the end of 9. Misc The ??? Room’s plaq...
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Hello Job Seekers! This small update marks the official bookend of Murder For Hire. Changes This update mainly fixes endless mode. The "kill screen" should no l...
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