Game Devlogs Page 2
Fixed some of the lighting in Unkind Unknown being a bit weird. Fixed broken UI navigation on the main menu and maybe on lab crts if those had bugs. Actually fi...
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Latest Update: New Unit "AWACS": a plane that can circle and detect cloaked units (some factions require it to be researched first). New Unit "EMP Droid": for b...
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I took a few weeks off from development, but I'm starting to get back to work again. In some of the old roguelikes you could find fortune cookies in the dungeon...
Hey I updated Bunny Breeder for the first time in a while. Now there are bunny bones/ghosts/corpses that cause new grass to grow. Also there is a timer so you h...
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This update brings the web version up to date with the executable "arcade" build for the Night City showcase, since we needed to make the game run on a trackbal...
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So, at around 3 or 4 am here, where I am, I decided to upload and test the latest build of this game. However, I didn't test it before it was its initial releas...
I really like the music I put together for this. I've uploaded it as a bonus...
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I'm working on the newest update for Rolling Home 2 including many new features!: Bugfixes 2 New maps with custom features and rewards Achievements Leaderboards...
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Hi all, A fix : The player no longer loses control of their character after the prompt turning them away from Alistair after accessing Carlota's shop. (Thanks A...
we added forest guide stick, moved some stuff in stump and added a mod only room...
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Hello! You can play on web now! The web build is essentially version 0.7.0, but with a few changes... Post Processing is disabled, so it can run a bit better on...
Thank you to everyone who played and shared feedback! Version 1.2 focuses on improving the overall flow and playability of the demo while adding a few polish to...
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For Update 1.0.1 I have uploaded new gameplay images to The Game's page as well as the following changes to the game: -Increased Stab Range -Charge Attack Hitbo...
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> Nota - Incluido backgrounds - Looping de fases - Incluido texto "Pressione Start"...
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Heroic Hop 🌟 Now available on Steam and itch.io! 🌟 Jump into a world full of action, challenges, and fun with Heroic Hop: A New Adventure Begins. Explore...
I learned SO MUCH about how to use shader graphs. I didn't have much time for this project during the jam... You may have noticed it isn't even a submission (I...
Showing a few maps, two weeks before release !...
Follow Klain's mythical adventures in this top-down Action-RPG
Español: Esta actualización es urgente porque al juego le faltaba el cofre en el segundo y tercer nivel. Ya están añadidos, así que ahora sí pueden jugar...
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Updates: 11-09 Fixed Sprint Recharge being inconsistent and/or breaking, player movement changes, new endgame buff for player, changed and improved map layout...
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Big gameplay update: Overtrick now uses a 28-card deck (8-Ace), reducing hand size from 13 to 7. This should increase the pace of the game and make special abil...
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hello again... Time flies Doesn't it? And I'm still stuck here... After A year... This isn't even a joke anymore... What Is this... What has this world turned i...
Fixed coordinates not showing up Known issue: restarting may cause radar to be inaccurate...
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We got a Wiki! Its missing a lot of information so please consider contributing! wiki link: https://dragaea.miraheze.org have a wonderful rest of your weekends!...
It's November, and progress on Whispers Between Worlds has been moving steadily! This post will showcase new story content, along with QOL updates to existing c...
And…. it's over! Every major update for See How the Cat Jumps is now finished! (bug fixes, like the history screen, will be fixed as they pop up!) As a start...
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Hey folks! Releasing a small update to grubkins today based on user feedback we've received! Changes The black fade between encounters has been shortened! Added...
Alot of progress has been made! we went to the sound studio and got our dialogues recorded, which i do still have edit, just have some personal stuff come up (g...
Had the brain cells to finally get this small update live! Added ability to pin a crafting recipe's ingredients to the HUD. Steam: Added some warning text for w...
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Devlog 4 - beta 1.1 - Adicionado uma vida da base na hud do personagem. - Nerf nas naves - Atualizações na Green Crystal (boss 1 da terra) - Correção de bug...
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Español: Una pequeña actualización visual que ajusta un poco el estilo del menu y añadidas particulas ambientales para que el proyecto no se sienta tan vaci...
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Plugin Credit Roll: in maker's alphanumeric order ---------------------- Aerosys' MK_GabWindows v1.0.6 https://aerosys.itch.io/gab-windows Anisoft's MZPlusQuick...
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Exit_ComputerLab 6.7V Update and bug fixes. Corrections: * Corrections of some untranslated texts. * Corrections in some animations. * Fixes for some anomalies...
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Updated Some info and added tags...
"Remember. Every inhale has it's price in Space"
Adicionado som ao ambiente visando uma melhor experiência de terror e também foi adicionado um script para controlar os pisques das lâmpadas espalhadas pelo...
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Sorry, version 0.0.2 contained a critical bug where you could no longer activate the campfire after wave 1! This has been corrected. Please uninstall version...
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Another crafting rework (yes sadly) Not to worry, there is a downtown A downtown has been made, but there is only two buildings, I was making the general store...
I used AI for some of the NPCs/enemies in the game early in development. That was wrong and I apologize for that. I have removed about 95% of the AI slop in the...
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So i decided to start unloading my thoughts here as I work on this pretty regularly. I'll keep the changelog posts limited how i do right now because I want peo...
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The Kickstarter is half way there. We still got a ways to go so please show the game to someone. I could really use your help. Kickstarter: https://www.kickstar...
The People’s Liberation Army Deck has arrived in Battle Seal , and it’s ready to change how you play. You’ll command real military vehicles, aircraft, and...
The HUD has been streamlined...
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A tactical game based on three "locks".
For this final build, my main focus stayed consistent with what I set out to do from the start, which was creating a tight gameplay loop built around level and...
Hiiii, everyone 😍 I don’t really have a clear direction for this devlog, I kinda just wanted to ramble a little. I’m in between projects right now (two V...
New Game Live Tracks Uhhhhh its interesting...
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Mobile toggle is live! Tap the button on the bottom left to play on phones or tablets, and use the boost button on the right for smoother tactile play. Spot a b...
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Fifteen for vircon32 just got released it is the fifteen sliding puzzle game based on the code from the 2048 game by carra...
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Make with different stats and targeting types Make characters unlockable Make levels unlockable Clicking on characters shows tab for description and skills Impl...
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