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Game Devlogs Page 2

Version 0.2.2 build 3 update | 版本0.2.2 build 3更新
(以下为英文内容。) Version 0.2.2 build 3 now updates. With extra fixes: Load error when there is a conflict with user-defined emojis and preset emoj...
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Version 64
STRUTTURA DEI FILE v64 dominio navale/ index.html – Pagina principale js/ game.js – Gioco principale (2.400 righe) game-base.js – Classe base (1.200 righe...
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Boss Movement Bug
Just Uploaded V2.1 which fixes a boss movement/collision bug. This isn't a full fix, which will be forthcoming once I've had a chance to properly dissect the is...
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Version 1.0.0
• Game is published • Secret Dev Code has been implemented • Release only for Windows 10/11 • More logs coming in the future • May not save progress (...
Neutral Creature behavior improvements and Throw DMG Indicator - update log (0.4.2)
The game prototype has been updated (0.4.2): Neutral creature behavior improvements: boars and moose now get aggro after they get attacked. Hare flees after get...
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[Devlog #1] The First Step Toward Multiplayer – Creating the Lobby System
Game Design
Hey everyone, this is my first development update for my upcoming co-op zombie shooter project! I’ve just finished the first version of the multiplayer lobby...
1.1 Patch
Based on feedback, I put together a quick patch tonight of all the lowest hanging fruit (i.e. easy to fix, big impact) to address the most pressing problems I s...
Closed Beta Release Date
Major Update
Teamcrafter, the cozy roguelite, will start its Closed Beta on December 11th . Now is the perfect time to jump into this cozy roguelite, where crafting and gath...
Difficulty adjustment and help screen
{Version 1.0.3] Switched level 8 and 21 to match their difficulty. Added a "How to play" screen describing the different elements in a level...
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v1.4.0 - The Roguelike Map Update
2
Major Update
Wow wow whaaat ? A Prerolled Update !? In this economy ? Thats right! And you can thank Jack for that, BECAUSE HE DID ALL OF THIS ALONE (without me :O ) Jack ha...
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probably last update
yah im probably gonna leave this for now please stop harassing me abt bean battlegrounds making human fall flat at home...
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Dirt and Baskets
In today’s update, there are dirt clumps and baskets! Dirt clumps are generated when yer digging a tunnel, and are used to fill in said tunnel. Baskets are cr...
[The Big UI Update]V1.21.40 is out!
Major Update
New UI,font...
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Windows Version released
Major Update
there's now a Windows version of Take No Prisoner. nothing else...
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CHAIR Champions 0.3.9.x: Damage modifiers, adaptive AI, Turbo & more
1
Major Update
Hello CHAIR Champions! Actually, I wanted to work on the office store and unlocking mechanic for the last updates but the feedback from the last feedback quest...
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Roadmap
💡 Roadmap การอัปเดตในอนาคต ✅ = ทำเสร็จแล้ว พร้อมให้เล่น (เล่นยา...
Reuploading my game 12 times in 55 minutes or: some lessons
This has been my first time publishing anything bigger than a microgame, and it's a learning curve you could slide down. I had 25 minutes of warm glow after upl...
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New micro campaign
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A new tiny vertical slice. The new story is located in "Fide" [Trivial]. As the name suggests, there is no challenge, but an opportunity to familiarize with the...
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🧟‍♂️ Zombie Dawn: The Apocalypse Continues – 50% Off!
Halloween might be over… but the apocalypse never sleeps! 💀 Zombie Dawn is back from the grave with a 50% discount — available for one week only! Face th...
0.0.0.3 will come with new way for monster to act!
I already have system in place for special situation which deviate from normal system, namely things like Status application such as Poison, Regeneration, and a...
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Release 1.4.0b Hotfix
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1
Fixed dialog formatting breaking under certain conditions...
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Photon Path Launch Reception
1
Major Update
Hello itch.io community! Less than a week ago, I released Photon Path using the PuzzleScrip t engine. It’s my first game made with this engine, and I felt ver...
Ship Upgrades, Fuel Rebalance & StarPort Overhaul
Major Update
We've made ship upgrades more flexible, rebalanced fuel consumption for better gameplay, and completely overhauled the Star Port experience. These changes encou...
Devlog #1 - Artstyles!
Game Design
The last month I’ve been playing around a lot with the look and feel of the game. I want it to be a warm and cozy environment, but I also want it to be vibran...
Third Release
This release build doesn't add any "new" content, in the sense that I haven't added anything to the game in terms of content. Instead this is focused on fixing...
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1.3.4.7 - The Marathon Update
1
Major Update
Hello everyone. This update adds multiple things, but the main thing here is that I have added a new gamemode to the game. It is still not fully completed, but...
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More bugfixes and a extra dialogue!
Hey guys! Sorry it's been a little while! I've been pretty sick, but I'm getting better! It's late so I haven't fully tested this patch yet, but I think it's ok...
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We have a youtube!
Hey, everybody! I just wanted to let you know that we now have a YouTube channel! We'll be posting development updates and lots of other content that's vaguely...
Move Your Sprites! - October 2025 Devlog
Tech Discussion
Duhop here, back again with another devlog for October! I’ve recently been working on putting some of our new sprite assets to use, so this month I want to ta...
Small update
Small update for fixing bugs and adding a new unit. -New unit added: Dwarven scout. Small unit dealing physical damage with "Entrenching" ability -Fixed a bug w...
2 files
Idle Singularity 0.1.0 release!
Major Update
Hello everyone!! After the success of Atom Idle, I've just released today a brand new game for Idle players like you: Idle Singularity . For now, it's a simple...
Post-Launch Update: V 1.03
Updated the game, changes shown below: Shia rib crack now extra crunchy Unmirrored Victor's bust Added an extra event to the arcade basement...
Fully playable demo build!
Major Update
Latest Devlog: breaks are for losers -fixed toriel not moving away and a bunch of other stuff also it tells you when an enemy is sparable now! the game is fully...
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FULL VERSION OUT NOW!!!
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THE FULL VERSION OF MARIO IN ANIMATRONIC HORROR IS FINALLY OUT NOW! It's been a long road, and now this game is FINALLY released 8 years in the making! ENJOY! P...
Update 15
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* Update 15 Added unique event descriptions in the Chronicle to all Happenstances (mostly, to the ones at the start of each Chapter). Your Events are now divide...
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Drawing Wiki (Update) v0.2
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Drawing Wiki is going to have an update later today. New Character Backgrounds, Bug fixes, New Audio, etc. We'll post about it later today...
VFX Update!
The VFX Update! Hello, welcome to the VFX update of my game. I know it's been quite a bit since my last update due to life in general (bear with me ya'll), and...
Fix 1
Posiblemente esta sea el último arreglo que le haga a este juego, porque quiero moverme ya a trabajar en otros juegos. En todo caso, puede que retome esta mism...
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Snackrifice: Dev Log 11-9
Game Design
I am crushed. I won't make the deadline. A computer crash during a save after I compiled corrupted 3 days worth of work. I don't have time to rebuild all of it...
Patch v0.3.3
Enemies now have attack indicators Music now loops Fixed crash that occurs when you die in the tutorial (skill issue) Two-Fanged machete damage: 60 -> 40 Base o...
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Updated to 1.4
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Bug Fixes & Additions: Main Menu Added OST Magellan Nerfed Changed hitboxes Added OST Manananggal Added queue visuals Sorry and thanks to the playtesters who ha...
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santaville update
Major Update
- added santaville map - added antigravity orb hat - added map - best played with rock hat...
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Chapter 4 Released!!!!
3
15
Major Update
There's a lot I could say about this release but it's been so exhausting that I'll try to keep this short. This is such a huge update. Nearly 60,000 words...
How 2 upload
Tutorial
In order for you to upload a level you need to build a level, playtest it and when the bunny touches the flag then you can click upload...
3 files
Very Minor Update
Increase how more often the enemies come after you. Even though I didn't spend hardly any time on this today, I figured I should spawn enemies more often in the...
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source code
Game Design
https://git.sr.ht/~bonthron/room-13...
a haunted house
Update
Fixed falling off screen bug and issue with obstacles being too big...
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Update Download 1.4.1 - Anim Monster/Hitbox Monster/Fix Minor Bug
🧩 Devlog #3 Ver1.4.1 – Update Notes 🔹 New Additions Added new animation for Monster to make movement and attacks feel more dynamic. (Current animations...
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Version 0.0.12
Let's see how this works. * Added a simple title screen with menu. Can start a new game or exit for now. * Added the ability to pause the game. * Re-worked enem...
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