Game Devlogs Page 2
V1.4 - the ‘cheese’ update Echoes has been updated with a few new extras: The ‘Sticks & Stones’ adventure now has a new ‘mini-quest’ – this includ...
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Hello everyone! This week is a much smaller update, which still contains some interesting bits! Game over The biggest new feature is a new whole gameover sequen...
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Bug Fixes: L to hide UI now hides on first click (no need to click more than once) Changes: Physics objects removed (for now) Removed random white box at T spaw...
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Hello, hello, hello! It's been five months of working in silence on my end. I hope you've all been well. Making a lot of progress at the moment and hoping to re...
The house remembers every scream. Step inside its crumbling walls, where puzzles guard secrets and shadows stalk your every move. In Cabin Fever , survival isn...
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Hi! I've got a bunch of updates for you here today - the structure on this one is a little all over the place, as I’m wrapping up the final touches on this pr...
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Since I have uploaded the wrong files, the game was not playable. I have uploaded the correct files and all should run well now. Apologies for the mistake...
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Fixed a bug where the last order status was not reset at the beginning of next day, resulting in wrong pop-up on the screen Added different cursor icons from gr...
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Some fix in character Freya and file README...
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Spaceship fast-pace game
Fixed the cheese positions (they were spawning in the wrong or bugged position)...
Greetings Commander, The latest update has been released: Release v1.1.4a - Clean Font This update brings us the Clean Font feature which can be toggled in the...
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Date: November 14, 2025 Progress Update: 🌐 New Itch.io page established 📰 RSS feed established for devlogs 💌 GummyGram Gazette synced for automated pos...
Date: November 14, 2025 Progress Update: 🌐 New Itch.io page established 📰 RSS feed established for devlogs 💌 GummyGram Gazette synced for automated pos...
As hosting an LLM server out of my apartment has turned out to be less viable than I had previously assumed, mostly because of much higher than expected player...
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Date: November 14, 2025 Progress Update: 🌐 New Itch.io page established 📰 RSS feed established for devlogs 💌 GummyGram Gazette synced for automated pos...
Another update primarily focused on introducing new assets to the game however there has been a slight change to the AI which should increase combat outside of...
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EN: In the previous Radio Noise DevLog, I announced that a major update to the prototype was planned for November 1. Unfortunately, due to a heavy workload at u...
Plug Priority is being reworked from the ground up! The existing base is still largely the same as it was when I made it for the VR Jam, and that base sucks! Wi...
(14/11/2025) Verificaciones: Se añadió una introducción y un final general al juego. Se arreglaron otros problemas de superposición de sprites Ahora el jueg...
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Guys, I started to work on my new exterior for NEVERPAW - the animal village, Pantaro! It is still noch final and not perfect, but it will be : ) Billse...
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Added Added sprinting (hold down the shift key) Fixed Fixed bug where bots sometimes did not move or do anything Fixed missing 'crouch' button in loading-screen...
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Jeg synes musikken i første scene var litt kjedelig... så nå er den erstattet! Uruk-hai, anyone?...
2 files — 1.01.40.79
Until Alpha 6, SCP-173 will have used SCP Containment Breach’s interpretation of SCP-173, modeled after Izumi Katō’s Untitled 2004. Since SCPCB’s release...
New patch has arrived! Addressing few bugs with Action Point items and monster behaviors. (Such as Flabby price increase was not behaving as expected) There is...
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Weapons now work again...
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Play a revamped version of block breakers!
i added bones to my loot table for my devotion skill :D...
Explore,Kill,Craft,Openworld,RPG,Quests
Hi! Just a small update, it contains a few bug fixes, I hope you all are enjoying story mode and the new characters! Made the Easiest difficulty Cpu block less...
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I'm rethinking things. Originally, this was going to be a prototype game that would remain a basic demo, but after seeing the statistics and noticing that many...
New block: Race Hyperloop, Race Narrow Added thumbnails for track editor road types Fixes: Better bumpers makes the car more stable Track editor first block var...
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After the initial release and feedback I am very excited give you a significant update with new shiny goodies to hopefully brighten your day. First, after some...
FAQ Q: When will the full game be released? I estimate at least one more year, perhaps two, of development from my side, assuming funding goes swiftly. It could...
Better new game + Some Sounds. Music. bug fixes. Upgrade / skill system. Offline earnings...
You can choose different deck styles to challenge levels of varying difficulty. Of course, you can also build your own deck...
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So given how long it's been taking me to make this game and there are a decent amount of people waiting here's my current plan: Rather than release the whole ga...
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Bratty Bottoms 2 is a slice-of-life roommate visual novel with flirty banter, light comedy, and branching relationships. After moving to the city, you find your...
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Absorber Hero RPG - Changelog v0.2.3 - added modding support for supporters allowing them to add content like areas, monsters, items, relics or other challenges...
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Quick hotfix to fix boss firing timer. Now the laser eyes work!...
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V2.2 Version 2.2 is released and overhauls quite a few systems. The physics for the boss level have been completely reworked, putting Vertical Sync and capping...
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Hey all! I'm just as surprised as you are to be here! But someone's brought to my attention some issues! -Fixed a game-breaking bug that occurs during combat -I...
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On higher resolutions game have mayor bugs, some of them made text unreadable. Now is solved...
3 files — 0.0.04_demo
I created a unplayable prototype for the game, I am making the lighthouse 3D model after, I will add enemy, kerosene system and the V1 will be released...
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Bug Fixes: Fixed a glitch where you could select the super secret bonus level even when it wasn't unlocked if you clicked/tapped the right spot. Shelly can no l...
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I did it! 15 days, 15 complete games. I can't believe I've reached the end of this challenge. What a journey it's been! For my final game, I created "Whack-a-Fo...
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PANGS (you are hungry.) — the very first game I made — just turned 10, and coincidentally, I also turned into dust. In celebration of this milestone, the...
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I sadly can not make a build to play what I made so far and only the Easter Edition is the only complete build. This build was as far as I got but the compiling...
Sorry, I never had a page for version 1.0.0 Minimap has now been added!!! Now you can see other players in the game while you play. Health has also been moved t...
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I have learnt a lot from this jam, and I am looking forward to the next one. My main focus next time will be to give the game character, and to make the game lo...
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So I finally crawled out from under my rock and begged an old friend for some feedback on The SeaCrit Fish Game after many years and kinda brace to hear what he...
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