Game Devlogs Page 2
Hi, long time no see! I've decided to re-remake the game from scratch because the last project became unmaintainable. The codebase was messy, poorly structured...
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VertalStrike is officially released and fully playable . After months of development, testing, polishing, balancing, and community feedback, we are proud to fin...
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The source code for the release version of TSC has been lost to time. The Linux port is based on the final backup version, which still contains a handful of lat...
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EN: Fixed some bugs and added wall and floor tiles for building purposes. DE: Einige Fehler behoben und Wand- sowie Bodenkacheln für Bauzwecke hinzugefügt. NL...
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Balancing and making Combat system more fun, trying new ideas, made changes are not final. Added mana and mana bar, attacking and rolling costs mana. Added roll...
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-Menu simplificado otimizações e legendas pt-br!...
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Hi, there! RinRinMatch is a puzzle game where every piece harmonizes with the BGM. Match three or more pieces of the same color to score points and create combo...
Release notes for 53.06: Continuing to add improvements to the Siege Update. Some sources of siege freezes/lag are gone, and the invaders should be a bit smarte...
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What's new? Redesigned levels; added up to level 12. Added cat animations and environmental animations. New game mechanic introductions: TV can turn on-off Rain...
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Back again for the fourth week! Up until this point, Sack Investigation has been more of a sandbox rather than an actual game. So this week I focus on adding a...
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ABSORBER is a turn based tactical roguelike set inside a corrupted mainframe. Battle across a 7×7 grid, absorb enemies to evolve your build, and fight your way...
What’s a launch without a little day one patch? Added a little clipping in the Tutorial level to avoid getting stuck on the indoor palms Fixed up the level de...
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Hi guys! Sorry for our late update! We have uploaded the public version of our game to Itch, which includes the first chapter of Luo Luo'ai's route. We are stil...
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Wolf Acceleration speed updated to the new speed Bandit camp bug fixed. (bandits spawned on the roof) Monstel spawn levels updated on the first map NPC is moved...
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Added Procedural Container spawning system Added Lobby level and Raid level Added Chromatic abberation and Auto Exposure Added left/right Camera shoulder switch...
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Added Character Sprite Added basic vfx, sfx for character Slightly Changed the first slope so it's easier to pass Feel free to leave any comments...
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The demo for KNH: Campus Days has now been updated to the Final Demo Version! This update focuses on polishing the overall presentation, improving language qual...
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ENGLISH: Heeello, Text-Your-Lifers ! The end of November is approaching, and with it… A new TYL update! 🥳 We have been working hard to maintain the date we...
Hi Leute, Wir veröffentlichen ein neues limitiertes Game: Die Weihnachtsedition vom Dieter Bohlen Clicker. Diese Version wird am 31.12 gelöscht. LG und frohe...
- Fixed missing scene when transitioning from the second to the third round of dates. - Fixed missing sound effects in various third dates. -Fixed the choices i...
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Chapter 2 is out!! After a long eight months of writing, editing, procrastinating, and coding, I can finally and proudly let you all play Chapter 2 of Rains in...
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Hello! This is not a real update, but... The real place behind the bunker was BURNED today... Journalists said it's likely arson, many (including me) believe it...
I've got a decent amount of work done in November toward Delve 0.5.0. My goal was to have an actual win condition in the game. Ie., you can explore all the main...
TRY THE DEMO NOW! Post your comments here or on our Discord server #shooter #singleplayer #arcade #driving #action #indie...
this update iterates a lot of balance and UI adjustments, fixes some of the most critical issues, and brings pollution up from its previous placeholder status i...
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THE MAZE: DUCKY MANIAC Hey everyone! As my Game Design Class project comes to an end, it's time for a major update and a detailed devlog . I stuck with my duck-...
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Dear Community, Unfortunately, we are unable to continue the jam and finish our game. We are deeply sorry to let you down. Thank you, for your understanding and...
Hi guys Beta 1.1 is here! I finally finished World 3 and started World 4. I also started working on the bossfight rework. Watch the video: https://youtu.be/SsiE...
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New day, new content: - Fifth suit: Spy. He doesn't have a conventional weapon, but he makes up for his complete mobility - he's much faster than others and can...
2025/11/27 Changelogs : - 1st Buzz Mococo now returns to backstage without being rested if Fuwawa is on center - hBP05 Fuwawa now queues its effect after FUWAMO...
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In case you didn’t know, there is a forum dedicated to Loadstar . You can download individual issues from it for free! I must emphasize that the purpose of th...
This update has the following changes: Added original versions 1.20 Fixed a bug where random encounters happened way too often Fixed an issue with render index...
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Hope everyone is having a nice end to their fall. Today, I'm posting a new version of Chromatic Chapter One that fixes a few key bugs with the initial release...
Hello! It is BluEye56 here What's new for infiniformer 1.42: (Nov 27 - Nov 27 2025 - A few hours!) - Bugfix regarding player not being able to change skin - (FI...
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Using the Search command at a campsite triggers various events— treasure, battles, conversations, riddles, and more. The story of Spirit of Nilda unfolds thro...
Hey! Welcome to Axolotl Games. After endless years of working on and off on games using Unity/Godot. I decided to break away from the traditional game engines a...
Blood blobs now have 5 health, used to be 6 Small blood blobs now have 3 health, used to be 4 Ghosts now have 2 seconds of attack cooldown, used to be 0.5...
Fixed some bugs: Chat can now be seen Fixed timer variables Fixed major bug regarding the inputs not being able to be placed Play 1.2.1 over 1.2 apologised to a...
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v0.2 Of CClicker.Py is OUT! CHANGELOG Added a bakery Added secret commands :D Made the game harder and longer More commands! Have Fun...
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congrats to K9INE24 for beating the whole game in 2 deaths + Both Nightmare Modes! Added star for beating living room Changed star colours to be more noticeable...
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We are happy to announce that we’ve made a Patreon! Join to get access to exclusive behind-the-scenes content, monthly playthroughs (where Núria and I yap ab...
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Performance & Engine Optimizations Hybrid Rendering Pipeline: Implemented hardware scaling ( pygame.SCALED ) for fullscreen mode to minimize CPU overhead. Windo...
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Hello everyone. I hope all of you have a great day. A few days ago i just released a new game called Room 303. This game is sequel for Hotel 303 . This game is...
Happy Thanksgiving! Just two quick changes: -All the numbers in the game for health, mana, and stamina got multiplied by 10, making them all seem a lot bigger o...
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Devlog 0.8 – Refugio 68 Nuestros avances de las ultimas semanas Documentación y diseño Diseño de HUD Diseño del nivel 3 Diseño del Menú Arte TileSet niv...
Surprise. (PTBR translation of this post is available down below.) Doce Fim now has a Brazilian Portuguese translation. This is only in the downloadable demo...
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The Control Room. The room which you can think of as the command center for your rig. I have always loved the looks of sprawling control panels and screens like...
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