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Heartbeat 2018

a collection by Blushbox · last updated 2023-11-10 02:53:36
Rhythm
Added Mar 23, 2018 by Blushbox

Heart Beatz is a co-op rhythm consent game designed to explore the concept of consent as a 'felt sense' through non-verbal interaction, music, and play. 

Educational
Added Mar 23, 2018 by Blushbox

Many years ago the sun left the earth, and we shed our human skin. However, we did not understand that the sun would merge with other suns to form a single, mega-sun. And that it would come back.

Visual Novel
Added Mar 23, 2018 by Blushbox

A point and click adventure game about trust and communication made for #Heartbeat18 game jam. What do you do when you uncover evidence your partner may be keeping a secret?

Added Mar 23, 2018 by Blushbox

Crafting Consent is a cooperative, physical game about using communication to create a piece of woven art together.

Visual Novel
Play in browser
Added Jan 26, 2018 by Blushbox

A short interactive story about an alien going to a human STI clinic for the first time.

This game was made as part of the Heartbeat Game Jam. 

It's currently not well optimised for the web, and there may be extended loading times. Please be patient.

Added Jan 26, 2018 by Blushbox

( IT'S WHATEVER YOU THINK IT IS )

A cooperative card game about relationship maintenance

{<>} is a cooperative 3-player card game that borrows mechanics from the tabletop RPG genre. Players can expect to take part in narrative authorship, character creation and development, and roleplaying. While it’s a game focused on the understanding and maintenance of relationships, we hope that it serves as a fulfilling, nurturing, and informative experience for you, your playing partner, and those who assume the role of Happenstance, a third player whose role is to author moments in your relationship.

Simulation
Added Jan 24, 2018 by Blushbox

Heartbeat is a love, sex and romance symposium created by Blushbox C L T V 

In 2018 it was held in Byron Bay. Over 70 people attended and 14 teams were formed. 

This a collection of the games that were created.