You did amazing work! the underwater theme is so refreshing. And the animations and fish really bring the game to life.
Strange⚡Boltz
Creator of
Recent community posts
So glad to read you had fun with Spark Rush! The music genre I used is called breakcore, and its fast paced so i figured it may fit with the 60 second time limit urgency. You are absolutely on track with how to reach the highest score possible! I love the way you described controlling the character as feathering to a single direction. Thank you for the kind and helpful words ♡
Seriously such a great game! Charge Guardian reminds me of risk of rain how there are waves of enemies being summoned to battle. the robot was fun to control and i found fighting easy. But after a few waves the difficulty was too much. would have loved some power ups to assist in the fight. Thanks for making this.
Thank you very much for playing Spark Rush. I am new to making 3D games so this was a fun project to work on. I think adding mouse movement controls is a great idea. And adding gravity will make collecting the power sparks much more accessible. So happy to read your kind comment thanks for all the valuable feedback.
Hi !
Thanks for giving Spark Rush a try. it is recommended to use space bar right at the start of the level so you can move quickly to collect the power sparks before they expand outward. Hope this helps. Sound management options are a good idea to add, thanks for the suggestion. I enjoyed playing your game too, good job ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧
Thank you, I am surprised at how well it runs because there are over 700 power sparks models being loaded plus a shader on them, so was glad i could get through the game on web. Unfortunately there is a bug on level three menu screen where it will Out Of Memory Error and crash occasionally. Was not sure how to fix it, so during export I messed with some of the compression settings and that seemed to help with the error.
Thank you for playing, I am glad you see the visuals as kind of trippy lol. Sweet! I agree it is kind of a fun concept, the way the power sparks expand and move around, it also adds to the difficulty curve of the game. The movement controls need some tweaking and I aim to learn from this project. Grateful for your feedback, also I enjoyed playing your game submission too, it reminds me of pokemon.
🌺 Fly into a world where tranquility dances on a whispering breeze, and every flutter of your wings carries you deeper into the heart of nature's embrace. 🌺
Hello, fellow game creators and explorers of the Queer Games Bundle 2024 Submissions community! As StrangeBoltz, the gamedev behind "HummingBird Harmony," I'm honored to share my creation amidst this community of creativity and expression.
Crafted with love and inspired by the wonders of nature, "HummingBird Harmony" invites you to embark on a serene journey through vibrant landscapes, where mysteries wait to be unveiled and the beauty of the world blooms in every corner.
I am so happy to celebrate the diverse voices and visions of queer creators, I extend an invitation to join me in this enchanting journey. Your feedback, your insights, your stories—they are the nourishment that fuels the garden of our collective imagination.
With each interaction, with every shared experience together, we stand as stewards of inclusivity, shaping worlds where all are welcome and every voice finds resonance.
Cheers to the Queer Games Bundle 2024!
Thank you for considering "HummingBird Harmony" as part of this vibrant bundle. May our paths intertwine, and may the journey ahead be filled with wonder, discovery, and above all, harmony.
Warm regards,
StrangeBoltz⚡
if you would like to see gameplay of this project please explore the video below: