Hello everyone, Today I'm releasing a new version of DVR Simulator for Meta Quest. It contains the all new Mixed Reality mod! This is an exiting release because...
Well, well, well. Helloooooooooooo video game enjoyers. I hope you are having a LOVELY week. Now that seekL is out in the world, I'd like to take a few min to r...
- Tried to make the tutorial images clearer - Made it easier to click the play button - Made the empty block say 'do nothing' to avoid confusion - Tried to fix...
- English Now yes!!! It's official!!! We already have the Physical edition of Sergio Kidd for GameBoyColor ready. You can now place the order on our website and...
Added audio warning when powerup is about to end Added new sounds for powerups Added sound when switching weapons Added sounds when clicking/selecting buttons i...
Ho appena rilasciato la versione 24.04.5 di Un gioco serio . Per le persone impallinate come me di versionamento dei giochi, 24.04.5 significa che questa è la...
Dungeoncrafter: Tired of buying your weapons from greedy traders? Then craft your own ones. In this Rpg the focus is on crafting and discovering your own weapon...
Devlog Yesterday we published our latest Project Genetic Pinball . In this devlog we want to explore what made this project special, but also share some of the...
Hello everyone, PDFXR has been updated to version 1.1. This version should run in the simulator if you are working with it to make your games. Have fun! Lots of...
Robust IDE for generating, inspecting, and optimising code to enhance performance and efficiency. Features: - Build apps with AI - Add features to existing apps...
Hey folks, proper update for you all today. A shorter and more structured breakdown of this update is up on Steam: https://store.steampowered.com/news/app...
Added support for typing in multiple words for a command (such as “move north” or “use health potion”). Also simplified things by automatically equippin...
v0. 46.580 - 17/5/2024 - Fixed camera movement lag - Fixed ownership drop-down (inspector) list incorrectly containing extra players in Classic Format - Refacto...
I got some useful feedback during the playtesting class. Some of these things I knew about, but couldn't change/implement them because of time. Other ideas were...
My, there have been some holdups, but I have the first demo out now! Somethings to notice: the interior backgrounds are unfinished more GUI has to be updated, s...
Hello my kitties! Hoping all is well on your end. Well today's the day that the game is due for class. I'm all sorts of emotions. Mainly about some personal iss...
If you see this post and you have seen the other devlogs i would greatly apreciate it if you could comment under either this or devlog 4 if i should or should n...
I am proud to announce that 'The One Forever Named Micheal 2' is now officially public. There are still many bugs as the game has only just been released. (Trai...
ive optimized the navmesh config and now the games fps in story mode went up from 120 fps to 500 fps on my pc so i think thats an upgrade also i have fixed a fe...
Hi all, It's been a long time (two years) but I've finally got around to launching a new version of the project, you can find it here. It's been in development...
Giochi Jelly Games al Play Modena! Jelly Games Studio vi invita a Play: Festival del Gioco, per provare “Maestri di Eulalya” gdr sandbox in uscita in PDF il...
This is a preview from a forthcoming volume - though NOT volume 3 - drawn by my frequent collaborator Luca Vassallo. He’s actually working on a piece now that...
Another update to World Game! Added idle/standing animation when not moving. Added ToolTips to Inventory. Added currently existing blocks to inventory. Added cl...
Working on porting the game to Android. The game will be in portrait mode, so the UI/layout will have to be change a little & some features will have to be remo...
The majority of translations now have some context and story dialogue when you investigate them Longer ending cutscene & credits Alternate arrival animation wit...
Everyone plays the victim these days, and the last thing anyone wants to hear is some dude whining about their health, it's like, "dude, hide that shit no one f...
In v0.03d - Play / AutoPlay - Improved: now continues if new actions are added and you have enough mana, rather then restarting loop. Improved Hp / Mp / Exp Tex...
We're excited to announce a few updates: The game's name has been switched to Tiny Kingdom. We're diligently working on releasing an updated demo with added con...
The previous 45844 previews were all on Discord. Here’s the current overworld with actual location names! I’d say that about 50% of the overworld map has be...
-UI CHANGES- Added a new tutorial Tip that goes more in depth on how the placement system works and where you can place Buildings: Some Performance Fixes:...
Fixed a small mistake in the Water Pollution Level where if you win, the lose condition is triggered and if you lose, the win condition is triggered. My mistake...
Updated starting Powers to be 2 instead of 1. You choose one of them to be your Simulant Power. This makes more sense for starting Source Points usage as previo...
Hello, Dan Here. I'm Just Announcing That The First Demo Of The Game Will Be Releasing Soon This Year. What Is Featured In The Demo Is Yet To Be Announced. What...
Baldi’s Basics New School Opening Remastered Version 1.4.0 is almost done! Stay tuned until the Version 1.4.0 releases! Bugfixes: Fixed the bug of bossfight u...
When I was posting some gifs during development, some people were curious about how I achieved some of the effects in pico8. In this post, I'll be going over so...