Nice, How long do you think it will take you? and can i see some examples of your work?
CLYPHDrops
Creator of
Recent community posts
I know your supposed to be our competition. But wow, this game made me want to go back to the drawing board. WARNING, THIS GAME IS SUPER ADDICTIVE!!!!! excellent across the board, all you need to do now is start a kick starter and marketing campaign...I'm sorry, im just speechless right now...*staring up at the ceiling...thought i was playing for 5 min not 30 min...smh. only complaint is, please warn us next time you make something so addictive lol.
Game jam ends June 23
Theme of our game is a stranded dilapidated/disrepair spaceship that uses a magnet to collect debris as well as move around.
Cartoon style
Need these assets:
Bullseye target
Circle image ray for tractor beam
Triangle image ray for tractor beam
4 variation designs of Asteroids rocks
Space garbage : soda can, chips bag, magazine, toilet paper
Space collectable : shiny rock in
White Shiny Rock
Navy blue shiny rock
Gold shiny rock
Oxygen Tank
Trash bag
spaceship (that will have a tractor beam)
Background space layer
Mid ground space layer
Foreground space layer
Space themed Menu UI design (destroyed ship illustration concept art)
Hello, We are a team of 3, and we are looking for a Programmer or Programmers to help us finish this 2d game that will playable on web and mobile before the jam ends June 23. The game will only have one level that is extremely well polished. However, I will be your primary contact and play tester to make sure there are no communication issues or conflicting ideas. The game will also require "login /register to hyplay", with more information available about implementation in the discord server and website:
https://itch.io/jam/hyplay-indie-galactic
You are free to use whatever engine you are comfortable using. We are also open to discuss work arounds for executing some of the ideas below.
Gameplay details:
Goal of game is to Collect Debris to sell for credits/points and use parts collected to upgrade your tractor beam. Also push away asteroid that can destroy your ship.
one Level
ship is stationary:
-use back, middle, and fore ground layers moving in one direction at different speeds (or parallax not connected to the player) to show that ship is stuck in a field of moving debris. the layers should loop so that player can play until he dies. (May also have Smoke animation from ship to show visual that ship is damaged)
Gameplay
-Ship has a tractor beam on onboard, Clicking on the spaceship would invert the tractor beam (with visual indication).
-clicking/touching (since we want this to work on web and mobile) anywhere that's not the ship would simply orient/turn that ship in the direction/point that was clicked holding down would engage the magnet.
-player would use the magnet to collect valuables and debris
-the magnet can also be inverted to repel asteroids that damage the ship. the player would keep playing until the ship killed.
-there would be points system for the collectables:
Garbage bag asset = soda can, Scrap metal, Toilet paper - 0 pts
oxygen tanks asset - 2pts
white Shiny Rock asset = Stardust -10pts
Navy blue shiny rock asset = alien corpse/artifacts- 20pts
Gold shiny rock asset = Toilet paper - 50pts
collecting the asset will open a prompt telling you what you just collected in the HUD
asteroids will hurt your spaceship health bar
Death would automatically bring player to Menu screen
Menu screen would then show how many points were collected in that session to be used in the store.
Menu
-Play game
-Store (Tractor beams equip upon purchase)
-basic tractor beam = 0 pts
-advanced tractor beam = 500 pts
-interstellar Tractor beam =1000 pts
-Options
-Music off
-sfx off
-sound level control
-Credits
-Leaderboards
The store in the main menu that only has three options
1) basic tractor beam (small area for tractor beam)
2) advanced tractor beam (medium area for tractor beam)
3) Interstellar Tractor beam (triangle shaped tractor beam that allows you to pull in materials with more precision)
Leaderboards would reflect each session, and show who got the highest points in a session.
Controls:
-taping or clicking the spaceship/player with your mouse or finger = (target shows up displaying where you just clicked and the ship orients in that direction.
-tapping or clicking outside the space with your mouse or finger
-tap/click and hold outside the spaceship turns on the tractor beam to start repelling or pulling in debris.
Thank you for your time and don't hesitate to reach out.
Great game. I fell off the level when i went to the left in level 2, and i also died when going to high, don't know if that was intentional. The controls were uncomfortable for me to be honest. just wish the options for keys were a little closer together since my "z" button on my keyboard is damaged, the game was a little difficult for me. But the idea of gliding up walls was awesome. the mechanics were super tight,
Awesome work
Great job. Thank you for not being too scared to touch on political concepts. This game was extremely fun and addicting. I love the popular culture cartoon and anime references dancing in the background. I am willing to call this post modern art. Great work making the most of your resources and knowledge. im wondering what happens if this team makes another game. I need to know what happens on the next episode! P.S. definitly submit this to an art gallery/exhibition, you will win.
Great game, the steering was really hard but i got used to it after the third attempt, I guess that's in line with the theme. My one complaint is that the camera needs to be further away so I can see the track, i could not tell when a turn was coming up, but other then that, Super high quality production. From the page setup, to the gameplay video that got me hyped up, i felt like i was in the arcade for a second waiting to put my quarter in. Everything was so well polished, i'd think you paid a professional studio to make this game. Nevertheless i hope the people that made this stick together and keep jamming. Keep up the good work!
Sound Designer / composer / Game designer (ideation) looking to Collab
My goal is to grow my portfolio and skills. also good at coming up with game ideas.
I composed and designed sounds for this game https://nadiapixel.itch.io/smithereens
Sound Designer / composer / Game designer (ideation) looking to Collab
My goal is to grow my portfolio and skills. also good at coming up with game ideas.
I composed and designed sounds for this game https://nadiapixel.itch.io/smithereens
Sound Designer / composer / Game designer (ideation) looking to Collab
My goal is to grow my portfolio and skills. also good at coming up with game ideas.
I composed and designed sounds for this game https://nadiapixel.itch.io/smithereens
Sound Designer / composer / Game designer (ideation) looking to Collab
My goal is to grow my portfolio and skills. also good at coming up with game ideas.
I composed and designed sounds for this game https://nadiapixel.itch.io/smithereens
Sound Designer / composer / Game designer (ideation) looking to Collab
My goal is to grow my portfolio and skills. also good at coming up with game ideas.
I composed and designed sounds for this game https://nadiapixel.itch.io/smithereens
Sound Designer / composer / Game designer (ideation) looking to Collab
My goal is to grow my portfolio and skills. also good at coming up with game ideas.
I composed and designed sounds for this game https://nadiapixel.itch.io/smithereens
Sound Designer looking to Collab
My goal is to grow my portfolio and skills
I composed and designed sounds for this game https://nadiapixel.itch.io/smithereens
Tried playing through browser, some time to load and the screen was pixelated so i guess my computer couldn't handle the game. im using a macbook pro m1. so i guess its a GPU problem. kind of ruined the experience for me since it was hard to see things. but great music and sound effect on the doors and item pickups. everything was also clear and easy to learn thanks to the pop up dictation. Great job!
Hello, I am looking for a team to work with the goal of gaining experience and building my portfolio. I have NO experience with +FMOD or programming, and i am completely new to the game jam space. I'd also be happy to work with other composers and sound designers.
My skills include video editing & Sound design & Music Composition
Example of Video edits
https://youtube.com/shorts/Ws_f-SFLvgg?si=RBD8y3p9GIg4UawT
https://youtu.be/I_SSl3SIEvU
My work with sound design and music production
https://itch.io/jam/gamedevutopia-x-defold-game-jam/rate/2514005
https://youtube.com/shorts/A-aQAp4rdQE?feature=share
https://youtu.be/E9SJrEF_Tjw
Thank you for your time
Hello, I am looking for a team to work with the goal of gaining experience and building my portfolio. I have NO experience with +FMOD or programming, and i am completely new to the game jam space. I'd also be happy to work with other composers and sound designers.
My skills include video editing & Sound design & Music Composition
Example of Video edits
https://youtube.com/shorts/Ws_f-SFLvgg?si=RBD8y3p9GIg4UawT
https://youtu.be/I_SSl3SIEvU
My work with sound design and music production
https://itch.io/jam/gamedevutopia-x-defold-game-jam/rate/2514005
https://youtube.com/shorts/A-aQAp4rdQE?feature=share
https://youtu.be/E9SJrEF_Tjw
Thank you for your time
Hello, I am looking for a team to work with the goal of gaining experience and building my portfolio. I have NO experience with +FMOD or programming, and i am completely new to the game jam space. I'd also be happy to work with other composers and sound designers.
My skills include video editing & Sound design & Music Composition
Example of Video edits
https://youtube.com/shorts/Ws_f-SFLvgg?si=RBD8y3p9GIg4UawT
https://youtu.be/I_SSl3SIEvU
My work with sound design and music production
https://itch.io/jam/gamedevutopia-x-defold-game-jam/rate/2514005
https://youtube.com/shorts/A-aQAp4rdQE?feature=share
https://youtu.be/E9SJrEF_Tjw
Thank you for your time
Hello, I am looking for a team to work with the goal of gaining experience and building my portfolio. I have NO experience with +FMOD or programming, and i am completely new to the game jam space. I'd also be happy to work with other composers and sound designers.
My skills include video editing & Sound design & Music Composition
Example of Video edits
https://youtube.com/shorts/Ws_f-SFLvgg?si=RBD8y3p9GIg4UawT
https://youtu.be/I_SSl3SIEvU
My work with sound design and music production
https://itch.io/jam/gamedevutopia-x-defold-game-jam/rate/2514005
https://youtube.com/shorts/A-aQAp4rdQE?feature=share
https://youtu.be/E9SJrEF_Tjw
Thank you for your time
Hello, I am looking for a team to work with the goal of gaining experience and building my portfolio. I have NO experience with +FMOD or programming, and i am completely new to the game jam space. I'd also be happy to work with other composers and sound designers.
My skills include video editing & Sound design & Music Composition
Example of Video edits
https://youtube.com/shorts/Ws_f-SFLvgg?si=RBD8y3p9GIg4UawT
https://youtu.be/I_SSl3SIEvU
My work with sound design and music production
https://itch.io/jam/gamedevutopia-x-defold-game-jam/rate/2514005
https://youtube.com/shorts/A-aQAp4rdQE?feature=share
https://youtu.be/E9SJrEF_Tjw
Thank you for your time