Fun game! It was challenging but I was able to finish it and I had fun with it. The mechanics are smooth and reliable. I initially thought the screen size was a little off as I sometimes couldn't see any platforms to the right or left and found myself blind jumping. But I eventually realized that one of your mechanics helps with this (trying not to spoil too much), and getting better at double-jumping and upward-dashing also helped. I never did quite figure out how exactly bombs are awarded (sometimes killing enemies gets you more, sometimes not) or subtracted (sometimes shooting them diminishes the supply, sometimes not). I guess there was a probabilistic chance when killing an enemy or using a bomb of increasing/decreasing the supply? And I realize everyone has their own taste with keying, but in case it's helpful feedback: I thought W for jump and spacebar for dash would have felt more natural. Good job!
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Fun game! It was challenging but I was able to finish it and I had fun with it. The mechanics are smooth and reliable. I initially thought the screen size was a little off as I sometimes couldn't see any platforms to the right or left and found myself blind jumping. But I eventually realized that one of your mechanics helps with this (trying not to spoil too much), and getting better at double-jumping and upward-dashing also helped. I never did quite figure out how exactly bombs are awarded (sometimes killing enemies gets you more, sometimes not) or subtracted (sometimes shooting them diminishes the supply, sometimes not). I guess there was a probabilistic chance when killing an enemy or using a bomb of increasing/decreasing the supply? And I realize everyone has their own taste with keying, but in case it's helpful feedback: I thought W for jump and spacebar for dash would have felt more natural. Good job!
bes gaem evr in 2023 !!!1!!
Mlem:]